Counter-Strike 2

Counter-Strike 2

ze_Deadcore
19개 중 11~19개 표시 중
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업데이트: 2024년 8월 16일 오후 11시 24분
작성자: Ayano

In order to further alleviate the problem of server lag, decreased the number of enemies in Stage B, from 30 to 20, added its hp from 1000 to 1500,slightly increases its movement speed
Fixed an extremely rare issue that caused the func_rotating to not rotate in the second scene of stage C
Fixed the ring door origin at the teleport of the 2rd sence in stage C that may cause server lag
Decreased the bloom of the postprocess slightly

업데이트: 2024년 8월 16일 오전 8시 38분
작성자: Ayano

Fixed cubes in Stage A, now cubes no longer have collisions, replaced by trigger_hurt, because there is a small chance that the cubes will get stuck by players
Decreased the bloom of the postprocess(color correction) in Stage Insane D
Fixed a historical issue, the long column skyfall in escape road is askew, now is symmetry
Improved skyfalls's collision slightly

업데이트: 2024년 8월 14일 오후 11시 22분
작성자: Ayano

Fixed prop_dynamic invisible issue, replaced it by particle
Fixed skyfall issue, you can touch the "circular", "long column" or "square hollow" sides

업데이트: 2024년 8월 14일 오전 5시 00분
작성자: Ayano

Fixed vis issue
Remade boss fight in Stage B to solve server lag
Fixed meteor trigger in Stage D/Insane D
Decreased enemy voice volume

업데이트: 2024년 8월 13일 오전 3시 59분
작성자: Ayano

Tried to fix Stage B lag when boss fight

업데이트: 2024년 8월 12일 오후 10시 58분
작성자: Ayano

Removed excess files

업데이트: 2024년 8월 12일 오후 10시 41분
작성자: Ayano

Fixed nuke issue
Fixed red enemy move
Fixed bug teleport

업데이트: 2024년 8월 7일 오후 11시 57분
작성자: Ayano

Fixed most vis issue
Fixed elevator lag(maybe)
Fixed the issue that the teleport was not worked due to being too thin
Improved particles

업데이트: 2024년 8월 7일 오전 5시 14분
작성자: Ayano

Created ze_Deadcore.