DayZ
Dynamic Ambient Sound System
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更新:2024年8月12日 @ 11時15分
更新者:KOMA

- Added new music
- Mastered all sounds to -13 LUFS
- Fixed a bug where two ambient instances were created

更新:2024年8月10日 @ 1時51分
更新者:KOMA

Implemented a feature that allows users to independently set the interval in the settings.

更新:2024年8月9日 @ 23時54分
更新者:KOMA

- Added Ambient Areas that play region-specific music.

更新:2024年8月9日 @ 12時23分
更新者:KOMA

更新:2024年8月9日 @ 12時19分
更新者:KOMA

- WRONG UPDATE, REVERT

更新:2024年8月9日 @ 12時13分
更新者:KOMA

更新:2024年8月9日 @ 11時50分
更新者:KOMA

- Added more music

更新:2024年8月9日 @ 3時01分
更新者:KOMA

- Implemented server-side JSON configuration file handling. The file is created with default values if not found and loaded on server start.
- Added functionality to send configuration data from the server to clients upon connection.
- Overridden the `InvokeOnConnect` method to send configuration data to clients when they connect.
- Integrated the configuration sending logic into the `MissionServer` class.
- Added methods to send (`SendConfigToClient`) and receive (`ReceiveConfig`) configuration data.
- Integrated the handling of the configuration data received from the server on the client side.
- Integrated interactive dynamic ambient music

更新:2024年8月7日 @ 10時14分
更新者:KOMA

- Fixed an issue where hit music would abruptly stop without fading after inactivity.
- Fixed an issue where no music played upon bullet hits or melee strikes.

更新:2024年8月4日 @ 13時35分
更新者:KOMA

- Fixed a bug where players would hear their own music when a zombie or another player injured an eAI bot.