DayZ
Dynamic Ambient Sound System
Zobrazuje se 21–30 z 39 položek
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Aktualizace: 12. srp. 2024 v 11.15
provedl KOMA

- Added new music
- Mastered all sounds to -13 LUFS
- Fixed a bug where two ambient instances were created

Aktualizace: 10. srp. 2024 v 1.51
provedl KOMA

Implemented a feature that allows users to independently set the interval in the settings.

Aktualizace: 9. srp. 2024 v 23.54
provedl KOMA

- Added Ambient Areas that play region-specific music.

Aktualizace: 9. srp. 2024 v 12.23
provedl KOMA

Aktualizace: 9. srp. 2024 v 12.19
provedl KOMA

- WRONG UPDATE, REVERT

Aktualizace: 9. srp. 2024 v 12.13
provedl KOMA

Aktualizace: 9. srp. 2024 v 11.50
provedl KOMA

- Added more music

Aktualizace: 9. srp. 2024 v 3.01
provedl KOMA

- Implemented server-side JSON configuration file handling. The file is created with default values if not found and loaded on server start.
- Added functionality to send configuration data from the server to clients upon connection.
- Overridden the `InvokeOnConnect` method to send configuration data to clients when they connect.
- Integrated the configuration sending logic into the `MissionServer` class.
- Added methods to send (`SendConfigToClient`) and receive (`ReceiveConfig`) configuration data.
- Integrated the handling of the configuration data received from the server on the client side.
- Integrated interactive dynamic ambient music

Aktualizace: 7. srp. 2024 v 10.14
provedl KOMA

- Fixed an issue where hit music would abruptly stop without fading after inactivity.
- Fixed an issue where no music played upon bullet hits or melee strikes.

Aktualizace: 4. srp. 2024 v 13.35
provedl KOMA

- Fixed a bug where players would hear their own music when a zombie or another player injured an eAI bot.