Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Historical Rename
17개 중 1~10개 표시 중
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업데이트: 2025년 8월 11일 오후 12시 55분

The Beersheba faction is now Edom because Edom actually did control lands this far west as is on the map, which I didn't realise was the case; thought they only controlled the lands just east of the map at this time.

Nimrud is also called Kalhu now, as that was the Assyrian name while Nimrud/ Nimrod was a name given in the Bible.

업데이트: 2025년 4월 1일 오후 2시 03분

Changed Moab to Ammon and the city Dibon to Iktanu (the walled capital should be Ammon itself but that goes beyond just renaming stuff). Made this mod super early on when I didn't know that just made the entire river thick when traditionally the bottom portion's thick and the top portion's thin leading to a round top of the lake. So I initially though the whole river was just the bottom half, so Moab was too far north.

업데이트: 2025년 1월 20일 오후 4시 17분

Sparta is now Lakedaimon and Ramesses is now Ramesses III.

업데이트: 2025년 1월 19일 오후 7시 37분

Quick change for the Delta settlement Sai (also called Sais which is the Greek name) to Zau, the ancient Egyptian name for it. Can't believe I didn't notice this before.

업데이트: 2024년 11월 19일 오전 10시 22분

Changed season 3: from "Harvest+Autumn/ Winter" to "Harvest/ Autumn" because the game doesn't really have any winter environments and "Harvest+Autumn" doesn't often fit in the save file with the limited characters.

업데이트: 2024년 10월 19일 오전 10시 26분

Hotfix

업데이트: 2024년 10월 19일 오전 10시 13분

- Fixed the province and city of Napata having Memnon's name "Nedjeh".
- Hetch city and faction is now called Serabit el-Khadem, an actual western Sinai settlement in the bronze age.
- Wehat Siwa is now Sekh-Am.
- Kurkur Oasis is now Wehat Kurkur.
- Per-Mut settlement is now Wehat Per-Mut.
- Dungle Oasis settlement is now Wehat Weni.
- Ajax Greek name fix

업데이트: 2024년 9월 17일 오전 10시 32분

Hotfix

업데이트: 2024년 9월 16일 오전 10시 01분

- Renamed horsemen units for the Mesopotamian factions to be different versions of Cimmerian horsemen, that way Cimmerians get some rep in the game in a way that's realistic and this is the most realistic way horsemen can be in the game, if you're not using the 'Cavalry Removed' mod.
- Kerman units renamed to Kushite units. Was mistaken in my research that the Nubian kingdom prior to New Kingdom Egypt's conquest was called the Kingdom of Kerma, when it was just Kush with it's capital in Kerma. There are three periods of Kushite history: the Kerma Period, the Napata Period, and the Meroe Period. So it makes sense for them to be called Kushite/ Kush at this time.
- Seasons renamed to better capture the entirety of the seasons of the year. Only changes the seasons naming convention.

(Kelly and I have been working on the garrison problems for Mesopotamia, which have proven to be much harder than originally thought. Thank you for your patience)

업데이트: 2024년 8월 6일 오후 4시 30분

Factions:
- Garamantes = Mešweš
- Tehenou = Tjehenu
- Meshwesh = Wehat Mehtet
- Farafra = Ta-iht
- Dakhla = Per-Mut
- Kharga = Wehat Resut
- Dungul = Wehat Weni

(thanks to LinkLuver for the help researching!)