Garry's Mod
Rust Virus [ENTITY]
Mostrando 1-10 de 35 aportaciones
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Actualización: 8 DIC a las 6:52

+ Fix a bug with Rust Virus entities trying to attack eachother

+ All constraints are non-rigid now
+ All visible constraints have material changed and color

Actualización: 7 AGO a las 7:51

Small miscellaneous changes.

Actualización: 3 AGO a las 13:32

+ Make NPC's with guns feel hatred towards Rust Virus, NPC's without guns feel fear against Rust Virus.

Actualización: 26 JUL a las 13:44

Actualización: 20 JUL a las 12:12

Small fixes and slight performance gains.

Actualización: 16 JUL a las 8:00

+ Fix problem in config

Actualización: 15 JUL a las 14:53

+ Add ability to disable the pain sounds the addon places by default.

Actualización: 18 MAY a las 11:48

+ Rust Virus entities can now we be killed.
+ Go ham with vFire flamethrower.
+ Lots of other stuff and small fixes for this update.
+ By default isn't enabled you have to enable the killability of the entity.
+ More sliders and configuration options incase you want to tinker and modify.

Major revamp in terms of attaching to walls (visual) soon. Busy working on another addon.

+ Prop stuff will come next update.

Actualización: 31 DIC 2024 a las 6:29

+ Fix Rust Virus entities from freezing when their target is cleaned up.
+ Add new slider to control how aggressive can a rust virus entity be (latch onto players).

Actualización: 22 NOV 2024 a las 12:13

+ Optimization.
+ Ragdoll Grab Probability Slider.
+ Ragdoll Grab Distance Slider.
+ Applied minor fixes to improve stability and functionality.