Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

AGONY - Overhaul
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更新:2024 年 7 月 31 日 @ 下午 8:04
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Minor Change Agony ver:0.7.6a

- greatly reduced sand storm damage
- heedless charger changes:
-- units will charge only units that are closer to them
-- units will not charge with their general in range
-- units will not charge if no allies are in range
-- units will not charge if tired or having low morale
-- unit charge only last 30 seconds and has a 15 seconds cooldown for a potential second charge

更新:2024 年 7 月 31 日 @ 上午 11:27
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更新:2024 年 7 月 31 日 @ 上午 5:54
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Release Agony ver:0.7.6

Agonist Campaign AI
- AI factions can now switch between defensive, offensive and passive behavior
- AI factions will colonize razed regions
- AI factions are more aggressive and decisive when moving towards their target

- AI forces will not be affected by desert attrition anymore in their owned provinces
- rebel forces will be immune to desertation attrition for 5 turns after them spawning

更新:2024 年 7 月 30 日 @ 上午 10:47
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更新:2024 年 7 月 30 日 @ 上午 8:50
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更新:2024 年 7 月 30 日 @ 上午 8:47
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Minor Changes Agony ver:0.7.5p

- prevent AI to declare war across long distances
- added Dynasties islands to StrategAI island consideration

更新:2024 年 7 月 29 日 @ 上午 3:22
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Minor Changes Agony ver:0.7.5o

- minor pending localization changes

更新:2024 年 7 月 28 日 @ 下午 6:52
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Minor Changes Agony ver:0.7.5n

- restricting raid stance for weaker armies
- adjusting army strength threshold (after changing their CP values earlier)

更新:2024 年 7 月 28 日 @ 上午 11:33
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Minor Changes Agony ver:0.7.5m

- AI economy balancer

更新:2024 年 7 月 28 日 @ 上午 7:48
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Minor Changes Agony ver:0.7.5l

- updates to campaign AI
-- incl. AI to be more likely to re-settle regions
-- reduced anti-player bias
-- reduced suicidal attacks