Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

AGONY - Overhaul
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Обновление: 25 дек. 2024 в 5:55
от Ganossa

Обновление: 25 дек. 2024 в 2:11
от Ganossa

Minor Update Agony 1.0.2

Rebellions & Sea Peoples
- rebellion will not trigger if rebelling faction is not at war with region owner
- rebellion will not trigger if rebelling factions has not enough resources to support rebellion
- instead of above, the rebelling forces will move into the rebelling faction's regions
- sea people rebellions will have decreasing chance based on campaign length and existing sea people armies
- sea people rebellions will stop when both sea people factions are terminated
- once sea people rebellions stop, all sea people cove buildings will be deconstructed and cannot be built anymore

Economy
- food diminishing returns can only affect income to at max reduce half of the current food value

Обновление: 23 дек. 2024 в 6:49
от Ganossa

Minor Change Agony 1.0.1e

Kelly's Faction Name Corrections
- historically correct renaming of various factions
- fixed mix up of the two Elam factions

other
- containment of smaller unit stack armies

Обновление: 23 дек. 2024 в 6:40
от Ganossa

Обновление: 21 дек. 2024 в 22:21
от Ganossa

Hot Fix Agony 1.0.1d (no version change)

- fixed rare issue of building levels being wrongly assigned

Обновление: 21 дек. 2024 в 20:03
от Ganossa

Minor Change Agony 1.0.1d

- limited trade diplomacy based on regions that are connected via border or water

Обновление: 21 дек. 2024 в 8:01
от Ganossa

Обновление: 21 дек. 2024 в 6:19
от Ganossa

Hot Fix Agony 1.0.1c (no version change)

- introduced univeral background income of +250 food (also to counter trade issues with factions that have otherwise no income)

Обновление: 21 дек. 2024 в 5:50
от Ganossa

Обновление: 20 дек. 2024 в 6:02
от Ganossa

Hot Fix Agony 1.0.1c (no version change)

- adjusted settlement upkeep cost in line with 1.0 settlement changes