RimWorld
GTek's Vehicles - Navistar MaxxPro MRAP
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Mis à jour le : 28 aout à 14h59

Updated to 1.6

Combat Extended users: Weapons currently cause an error when fired, will report to the team.

Mis à jour le : 11 mai à 12h29

Turret texture tweaks

Mis à jour le : 19 janv. à 2h27

Fire rate tweaks.

Mis à jour le : 11 janv. à 15h27

CE balance: Lowered weapon cooldowns

Mis à jour le : 9 janv. à 12h37

Changed research project to fabrication for non-VVE users.

Mis à jour le : 29 nov. 2024 à 13h04

Removed the 1.4 compatibility tag, it was broken in an update and I can't test it to fix it.

Mis à jour le : 19 nov. 2024 à 22h47

A minor update for now, reworked the graphics for the turret (now has a visible cupola), and added a few simple stat upgrades. Updated the preview image as well. Proper advanced upgrades coming later.

Mis à jour le : 13 oct. 2024 à 16h58

Fixed the world map speed multiplier being 2.5, should have been 1. Thanks commenter for letting me know.

Mis à jour le : 5 sept. 2024 à 5h30

After much thorough research, I have discovered, painfully, that the MaxxPro that I based this off of only holds 5 passengers, not 7. Hope you didn't have anybody in those extra slots, because I have no idea what happens if you did.

Seriously though, the interior of this thing is very poorly documented, I could totally see this thing holding 7.

Mis à jour le : 29 aout 2024 à 17h37

[Combat Extended Stats Rebalance]

My second attempt at rebalancing this vehicle. The MaxxPro now takes up 2x6 tiles, down from 3x6, and has much increased durability overall. The armor however, has been decreased down to more realistic levels. .50 BMG AP-I realistically should have no problem getting through this thing's armor.