Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

Antumbra Saga
34件中 1-10 を表示
< 1  2  3  4 >
更新:9月13日 @ 17時02分
更新者:cirion

Version 1.0.3:

Fixed an issue where guards would remain hostile after Kali agrees to make them stand down. Thanks to @bearkatz5 for the report!

Fixed a few typos. Thanks to @Porcinus for noticing them!

更新:2020年5月25日 @ 11時26分

Version 1.0.2:

A critical conversation with Norton now better indicates the alignment associated with each choice, which should make the criteria for the various epilogues clearer.

Minor text updates in dialogues.

更新:2019年9月28日 @ 15時15分

Version 1.0.1:

The boss now exits more quickly from the Embarcadero scene.

You can no longer squeeze through the fence north of the Stuffer Shack when returning to the Mission District.

The exit cab in The Five now receives a waypoint and hover label when you aren't continuing into the junkyard.

In your second visit to Colma, the game should no longer freeze when hostages attempt to escape after combat. Thanks to @Korkrag for the report!

Added a waypoint to the jackpoint holding the NC Sleaze program.

Some minor dialogue improvements throughout the campaign.

更新:2015年12月5日 @ 16時21分

Version 1.0.0, hooray!

Mega-thanks to @gabehamilton, who provided detailed info to help squash a rare but very frustrating bug in the penultimate battle.

Added a brief plug for The Caldecott Caper in the mod description.

更新:2015年11月19日 @ 20時47分

Version 0.7.9:

You will no longer be able to enter free-move mode while in the Junkyard Matrix. This should fix some glitches where meatspace characters would appear in the Matrix.

更新:2015年11月18日 @ 8時54分

Version 0.7.8:

Fixed a rare bug that would cause Shavarus to prematurely exit the fight in the Armory. Thanks to @Bofferbrauer for the report.

Norton now uses the appropriate gendered title when addressing the PC at the end of Eclipse. Thanks to @RasterOps for noticing this.

Fixed several typos. Thanks to @RasterOps and @Chumm for reporting these.

Improved the position of the statue by Shasta Dam.

Fix companion barks in Aztechnology Pyramid, Colma, and 2nd Mission maps.

更新:2015年7月26日 @ 16時25分

Version 0.7.7:

Fixed an issue that kept melee fighters from reaching the first wave of reinforcements during the Shasta Dam mission. Thanks to @Enopla at Nexus Mods for finding this issue.

The key is no longer prematurely visible during your first visit to the Aztechnology pyramid. Thanks again to @Enopla.

Quest items are now immediately removed after use during the scrapyard mission.

Added periodic autosaves to the penultimate battle.

更新:2015年7月22日 @ 20時26分

Version 0.7.6:

Fixed a rare condition that could cause the game to freeze during the penultimate battle. Big thanks to @Orelha for the detailed report!

Added a few more paranoid checks to the penultimate battle to make sure that a valid teammate is identified.

Added an optional mission to Club Antumbra to encourage players to hire another runner.

更新:2015年7月13日 @ 22時10分

Version 0.7.5:

Cleaned up Amelia's inventory to remove duplicate weapons with slightly different stats. Thanks to @DryEagle for reporting this!

Made a variety of minor cosmetic changes to the opening encounter in The Five. Thanks to @akiofujii on Nexus Mods for the initial report, which led to a bunch of other little improvements.

Fixed your companion runner having 0AP during the first turn in your return to The Mission District.

Adjusted the position of a road tile in The Mission District.

更新:2015年7月3日 @ 20時52分

Version 0.7.4:

Fixed a bug that kept an autosave from activating after unlocking the final crypt door. Thanks to @dnaod for the report.

Small graphical improvement to one of the walls in Eclipse.