RimWorld

RimWorld

Salvaging
Showing 1-10 of 10 entries
Update: Sep 29 @ 6:01pm

1.6 update.

Update: May 21 @ 3:36pm

File tweaks.

Update: Feb 7 @ 10:00am

Turns out I accidentaly included a copy of Harmony with this mod. Whoops, fixed now.

Update: Dec 31, 2024 @ 9:24pm

Fixed a typo.

Update: Dec 31, 2024 @ 9:23pm

Salvage should no longer drop from the sky as a part of meteorite events.

Update: Dec 31, 2024 @ 9:03pm

Removed the custom salvage defs, the mod now further utilizes vanilla defs for salvage.
Big pieces of clutter, like rusted cars, now drop steel slag when deconstructed.

Update: Oct 15, 2024 @ 10:32am

Made salvage fields less dense.
Make some changes for Tiny Tweaks compatibility.

Update: Sep 10, 2024 @ 1:35am

New textures for ancient machinery.
Tweaked the density of some ruins.

Update: Aug 7, 2024 @ 10:55am

Reduces the yields of most items to be more inline with Compacted Machinery from base game.

Update: Jul 13, 2024 @ 4:34am

[Auto-generated text]: Initial upload.