Garry's Mod

Garry's Mod

HaloArmory
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Uppdatering: 11 nov, 2024 @ 1:28

* Quick fix to the Armory custom weapons hook
Had a small error occur if there were no hooks. Fixed now.

Uppdatering: 10 nov, 2024 @ 21:17

* dd a hook to add more custom weapons
Added a shared hook that gets called to populate the weapons list in the Armory.

* Moved the main Ship Entity to the cube
I plan on adding custom functionality to the Frigate. So it makes more sense to make the cube the base entity for all the ships. Since it has no special functionality.

Uppdatering: 8 nov, 2024 @ 23:14

* Fixed a bug in the Frigate door code
Ply wasn't properly set to LocalPlayer()

Uppdatering: 8 nov, 2024 @ 17:48

* Fixed up the Frigate Doors and Tablet
It now works properly again!

* Add support for Perma-Prop
Adding support for the Frigate Doors to be perma-propped on the maps for other purposes.

* Add Markdown LUA Library
Needed for an upcoming new HaloArmory feature

* Removed duplicate file loader
I was loading Requisitions twice. No more!

* Updated comments on the AR Controller
Just some prettying.

* Add the start of a Computer System
More info coming soon!

* Cleaned up the PermaProps Support code
I had a bunch of comments and prints that's not needed anymore.

Uppdatering: 6 nov, 2024 @ 20:03

* Small fix to the Light Generator
Made it so anyone can toggle the lights.

* Updated to the IFF Helmet App
Should make it more reliable to use now. And hopefully no more errors!

Uppdatering: 2 nov, 2024 @ 0:20

* New buildable FOB piece: Watchtower
Basically just the Watchtower prop. But with an added working ladder.

* New buildable FOB piece: Light Generator
Basically copied the basic lamp code. Made it compatible with the Light Generator model from Halo, and added some more functions to it.

Uppdatering: 31 okt, 2024 @ 12:07

* Small fix to AR related to dead NPCs
I guess not all NPCs have the Alive() function? Whatever, let's just check if it exists. Then call it.

* Update halo_ship_attacher_v2.lua
Seems to be automatic on the server somehow. So let's try manually setting it to the false.

* Update halo_ship_attacher.lua
Removing the old outdated tool from the Tools menu. You should be using V2 now anyway.

* New tool: Get/Set Supplies
New tool to set supplies on a given vehicle. Can also copy and reset the supplies. Might be useful for GMs who like to spawn in vehicles for events.

Uppdatering: 29 okt, 2024 @ 20:30

Fixed a bug if the entity has no team.

Uppdatering: 27 okt, 2024 @ 12:30

* Add support for "Perfect Hands" SWEP
No more Drag icon for props that shouldn't be draggable.

* Move preset menu out of entity
Moved the code out of the Frigate Entity code, and into the presets_gui file.

* Add presets to the FOB
We can now save & load presets in the FOB. When a preset is set, the FOB will always load that preset.

Uppdatering: 26 okt, 2024 @ 17:59

* Update halo_tv_timer.lua
Updated to the Timer Screen to also make it into a Countdown timer. A GUI for easier editing of times is planed.