Quasimorph

Quasimorph

Item and Weapon Importer
Viser 11–20 av 25 bidrag
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Oppdatering: 4. mars @ 19.24

- Removed accidental test files upload
- Updated thumbnail

Oppdatering: 4. mars @ 19.23

Oppdatering: 4. mars @ 19.20

Version 2.1.0

- Upgraded Logger
- Added support for single-property inheritance
- Added default values for many properties of weapons

Oppdatering: 23. feb. @ 18.19

Version 2.0.0
Upgraded logger and API

Oppdatering: 2. feb. @ 17.13

Updated for new content mod

· Modified localization files to better import IDs
· Modified internal files and structures
· Added back support for ammo and firemodes
· Added small optimizations for ItemCreatorTool GUI

Oppdatering: 28. jan. @ 18.14

· Added API support
· Added support for new 0.8.5 entries
· Fixed ground sprites
· Fixed sound issues
· Adjusted loading processes and exception controls

Oppdatering: 23. jan. @ 9.31

Oppdatering: 17. jan. @ 12.09

Oppdatering: 29. okt. 2024 @ 17.01

Version 2.1.2

· Fixed usage of mod as an API to add new objects
· API usage now creates a log.txt with the import results


To use the mod as API, import the DLL as reference in your project, first get the config with:

QM_WeaponImporter.Importer.GetGlobalConfig(path)

then force the config loading using:

QM_WeaponImporter.ConfigManager.ImportConfig(yourModConfigItem);

Oppdatering: 20. okt. 2024 @ 12.27

Version 2.1.1

Updated mod to support version 0.8.0