Quasimorph
Fight For Universe: Phase Shift
Se afișează 1-10 din 12 intrări
< 1  2 >
Actualizare: 2 nov. 2024 @ 3:31

  • New feature: 'RewardsRebalance' changes post-mission rewards generation. Stack size per item varies from 10% to 60% for ammo and from 1 item to 20% of max stack for everything else. Quest items aren't affected.

Actualizare: 1 nov. 2024 @ 13:23

  • Major feature: 'BetterVestSlotting' allows to put additional item types into vest slots for fast usage: turrets, mines, scanners & etc.

Actualizare: 30 oct. 2024 @ 11:52

  • Compatibility update for Quasimorph v0.8 "Unchained Belt" release.

Actualizare: 21 iul. 2024 @ 9:13

  • Fix for 'BetterItemUnlocks' to no longer interfere with new game start.

Actualizare: 21 iul. 2024 @ 7:36

  • Implemented +/- prefix for data disks (item chips) configs to allow add/remove specific unlock ids.
  • Implemented stacking fallback for auto maps, skulls, quasi-artifacts, turrets, data disks and resurrection kits.
  • Implemented stack fix use option for data disks.

Actualizare: 20 iul. 2024 @ 6:11

  • Reworked 'PreciseProduction' feature into 'SmartProduction' feature.

Actualizare: 20 iul. 2024 @ 2:57

  • Fixed 'BetterItemUnlocks' feature. Now it properly fetches references, depending on instance (mission or spaceship).

Actualizare: 19 iul. 2024 @ 20:06

  • Fixed issue with 'civres_pants' recipe requiring pistol. Happened due to extra space after required items list. Implemented additional parsing line validator.

Actualizare: 19 iul. 2024 @ 7:26

  • Implemented 'PreciseProduction' and 'PreciseThreshold' feature parameters.

Actualizare: 18 iul. 2024 @ 14:09

  • Minor changes.