Superfighters Deluxe

Superfighters Deluxe

Script: Elite Survival AI
Viser 11-20 af 46 forekomster
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Opdatering: 5. aug. kl. 5:02

- Bots' jumping behavior now doesn't consider teammates with ranged weapons to be "valid" teammates that trigger their jumping behavior

Opdatering: 31. juli kl. 9:36

- Bots will now attempt to jump over enemies when surrounded from both sides or when there is at least 1 bot teammate nearby when melee fighting enemies

Opdatering: 27. juli kl. 9:36

- Bots' hipfiring behavior reverted ONLY when they have a guard target

Opdatering: 10. juli kl. 5:01

- Removed bots' behavior to not search for weapons when near enemies
- Bots will now roll to put out fire when melee fighting enemies EXCEPT when fighting fire-based enemies (like the fire imps in the ZombieNightmare survival map)

Opdatering: 5. juli kl. 2:08

- Separated parts of the script into two update events in order to have a slower update interval for some behaviors and a faster update interval for quick behaviors (like blocking thrown weapons). This is to maximize optimization AS MUCH AS POSSIBLE as the script can still be laggy in bigger maps or with many players. This is the best I can do, but there may be smaller future updates that focus on optimization...

Opdatering: 22. juni kl. 5:18

- Bots will now aggressively stand and shoot instead of continuously dodging bullets when firing ranged weapons

Opdatering: 20. juni kl. 4:04

- Bots will no longer jump when surrounded from both sides by enemies when melee fighting

Opdatering: 30. maj kl. 1:17

- Performance optimization changes for deflecting thrown weapons... for real this time, if it still lags for you then idk anymore :/

Opdatering: 29. maj kl. 3:38

- Performance optimization changes for deflecting thrown weapons
- Bots will no longer attempt to deflect slow moving dropped weapons

Opdatering: 19. maj kl. 5:34

- Bots can now counter shurikens