Hearts of Iron IV

Hearts of Iron IV

NSB Tank Overhaul
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Actualización: 28 NOV 2024 a las 9:50

- The Tech Tree has been expanded massively
- New Modern Variants for Light, Medium and Heavy Tanks were added
- Land Special Projects were fixed
- New Special Projects: Amphibious Tank, Simple Stabilizer, Rocket Mortar and Main Battle Tank

Actualización: 16 NOV 2024 a las 12:18

- Compatibility patch with Hoi4 Version 1.15

Actualización: 10 NOV 2024 a las 11:00

v0.3.2:
- Added Single-Plane Stabilizer module
- Fixed some module limits

Actualización: 30 OCT 2024 a las 7:56

- Fixed a bug that broke Mechanized Units

Actualización: 20 OCT 2024 a las 3:56

- Patch to allow eventual compatibility with EaW

Actualización: 11 SEP 2024 a las 2:03

v0.3.1:

- Fixed Superstructures now reduce cost
- SPGs and TDs need more equipment per Battallion, but are stronger
- Amphibious Tanks perform better in Jungles

- Non-NSB Tanks now cost less to build

Actualización: 27 AGO 2024 a las 4:17

v0.3:

- Fixed a long-time bug that caused the AA and AT variants of Mechanized to have no names
- Reworked Radio Tech, including a Signal Flag Module
- Added the Modern Cannon module, based on many early MBTs

Actualización: 24 JUL 2024 a las 2:44

- Added a Game Rule that allows for all Land Doctrines to be researchable at the same time

Actualización: 15 JUL 2024 a las 8:08

Version 0.2.1

- Rebalanced Land Doctrines

- Added new modules representing add-on armor of different types: Spaced Armor and Track Armor
- Rebalanced a lot of modules and technologies regarding armor
- Added Small High Velocity Cannon
- Added Coaxial Small Cannon
- Added Hull-Mounted Medium Weapons which can be equipped together with Small Cannons
- Added Smoke Shells
- Anti-Tank Ammunition now adds percentual Piercing values

- Added Localisation for USA Tank Modules, added more Country-Specific Module Names

Actualización: 5 JUL 2024 a las 13:34

Version 0.2

- Added Multi-Type Armor, meant to represent Tanks with Welded Hulls and Cast Turrets, which can not be equipped together with a superstructure
- Added the Secondary Flamethrower so Tanks can mount both Flamethrowers and Main Guns
- Added Heavy HEAT
- Shaped Charge Rounds now allow for the Tank Destroyer role

- Added rudimentary AI designs

- Fixed Visual Bug that would cause Technologies to appear larger once unavailable due to mutual exclusivity
- Added Graphics for Mine Protection Module (This one's on me, I accidentally saved the image in the base game's files...)