Intruder
Mountainside
Affichage des entrées 11-17 sur 17
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Mis à jour le : 15 juil. 2024 à 13h52

* Optimized textures and texture memory
* File size optimization

Mis à jour le : 7 juil. 2024 à 20h11

-Increased the accuracy of the pushbar door colliders.
-Increased the FOV of the attack helicopter.
-Fixed the helicopter call button not syncing correctly.
-Increased the range of the ladder dropping sound effect.
-Lots of optimizations to increase FPS.
-Reflection and lighting adjustments.
-Reduced the amount of helicopter key pickup locations (so there's an even chance of them spawning across the building)
-Added notes that hint where the helicopter keys are located.

Mis à jour le : 29 juin 2024 à 15h29

- Fixed a set of cameras not functioning
- Fixed another gap in the water

Mis à jour le : 29 juin 2024 à 13h31

- Removed glass from the classroom desks to make it easier to grab pickups
- Fixed the black office chairs having weird visual artifacts
- Added map camera limits
- Adjusted the LOD for the Roof Helicopter
- Adjusted the bridge zipline and far side ladder bridge colliders
- Added a deathzone under the bridge zipline
- Very small optimizations
- Fixed a spot at the end of the river that didn't move players
- Added player collision to the flag pole
- Added a realistic way to get onto the radar roof (ladder)
- Fixed the single pushbar doors not having bullet penetration
- Fixed a negative collider on the doors with a closed vent
- Fixed the security room camera box colliders blocking door interaction
- Better colliders on the outside pipe ladder
- Added a collider to prevent people from climbing through that pipe ladder vent from the inside
- Changed the helicopter key spectator icon

Mis à jour le : 28 juin 2024 à 21h52

Mis à jour le : 28 juin 2024 à 20h44

Mis à jour le : 28 juin 2024 à 20h07