Total War: WARHAMMER III

Total War: WARHAMMER III

Abilities and Spells for Garrison Heroes - 6.3 Update
Visar 1–7 av 7 poster
Uppdatering: 3 sep @ 8:50

Updated for 6.3

Uppdatering: 30 aug @ 14:04

Uppdatering: 21 jul @ 13:36

Uppdatering: 29 mar @ 7:55

Updated for 6.1
- Fixed the issue where all armies in the region got the abilities and spells, now effects only garrisons
- Moved the performance cost to the start of the players turn. The mod is now script based and will do everything at the start of the players turn.

Uppdatering: 12 dec, 2024 @ 8:22

Updated for 6.0 - added new abilities and spells for GRN and OGR

Uppdatering: 25 aug, 2024 @ 9:32

Uppdatering: 22 jun, 2024 @ 3:58