Arma 3
SPARTAN Eagle Company Armory
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Actualizare: 26 sept. 2024 @ 15:44

- Hotfix for armor

Actualizare: 26 sept. 2024 @ 8:48

- Added in 600 round magazines for the M247H Machine Gun as a stopgap until the AIE MMG Handheld is finished.

- Added Bittencourt, M. Raine (actual armor), and Lichen custom armors. (All created by M. Raine.)

- Added CWO A. Vance custom armor. (Created by him)

- Renamed B. Stone's armor, since we got two stones now

- Added the M7/Caseless Generation 1 (OPTRE), and differentiated the M7/Caseless Generation 2 (Foundries)

- Set up foundations for "MagazineWells" so i can properly make ammo for all of our weaponry that use specific calibers, 7.62 bullet fit in 7.62 gun, and so on.

Actualizare: 16 sept. 2024 @ 19:42

- Added in all the Mark 7 stuff we lost from the update. (base color cores, Recruit, and the shoulders)

- Added Raine's Recruit rendition, and her custom armor.

- Scope=0'd armor of members who are no longer present in the unit. If they rejoin, I will scope=2 and readd it.

- Created Semi-Powered Infiltration armor for HEADHUNTER use (It should be a nice deep green), and MIRAGE-Type II armor for normal spartan use (should be pitch black), with its own shield value.

Actualizare: 3 sept. 2024 @ 18:09

- Added the Point Blank Class Cruiser in its prototype stage, it is untextured, and is available in eden for composition building.

- Added Callahan custom armor.

- Turned Carmine's EOD facepiece to a facewear so he can use NVG combos.

- Fixed Carmine and Scott and other Bullfrogs carry weights.

- Fixed Scott's energy shields finally lmao

- Fixed other energy shield issues.

- Added various missing attachments to guns. (Ma5B smartlink, MA37K suppressor, HMG38 carry-handle, basegame MOS and Nightstalker)

- Fixed up some other non-issues that were just mildly bothering me

Actualizare: 24 aug. 2024 @ 23:40

- Updated materials for the Mark 7 Keystone, while we wait for the new update.

- Added Mark VI Armor Core

- Added Mark V Armor Core

- Fixed EOD CBRN pipes being wrong color.

- Fixed MKV/B shoulders being wrong color.

- Updated HRTBRK-1 shoulders.

- Added Reptile's custom armor.

- Added Carmine's custom armor.

- Added Lee's custom armor.

- Updated Watcher's armor to MKV shields.

- Added the XBR-55, BR-55HB, MA5B Gen 1 ICWS (upgraded), BR-55 Marksman Rifle, BR-55 Carbine, BR-55HB UGL, SRS99-CS2, SRS99-DS2, and SRS99-AM.

- Added 141st Mafia Squad ODST Armor.

Actualizare: 17 aug. 2024 @ 4:05

- updated Armor values for every set of armor. They shouldn't be unbreakable now.

- updated carry weight for the MKVI to now match the MKVB, as I noticed its actually different.

- Added the Bullfrog MKV/B Vest for those Jetpack members who wish to use their jetpack, but retain some more carryweight.
- Updated the 6th STB Guest Armor to now be Blue, instead of the Icarus Tan.

- Added back Watchers MKVI Helmet while I work on matching the materials of the MKVI and his prototype CQB. His CQB remains ingame, bear in mind.

- Removed Weapon Sway by studying the "No Weapon Sway" mod. Would you believe me if I said its actually only 4 lines of code to do it?

- Added Vickens custom armor.

- Added some new things you may notice upon loading in.

Actualizare: 7 aug. 2024 @ 19:36

-Hotfixed Longhearts armor.

Actualizare: 7 aug. 2024 @ 16:05

- Added Ruecker custom MKVII.

- Added O'Sullivan custom armor.

- Added Watchdog Armor Coating.

- Added 34th Para-Recon Company Guest Spartan Armor.

- Added 6th Shock Trooper Battalion Guest Spartan Armor.

Actualizare: 2 aug. 2024 @ 11:45

- Removed all 1st MEU dependencies and fixed our main menu/loading screens.

- Updated MKVII to the new material/texture standard. (I'm aware of the tinted unsc logo i think its funny)

- Added our own Biofoam, Medigel and 2.5 Liter transfusion packages.

- Updated and fixed our Magnetic plates to no longer have that weird shadow.

Actualizare: 1 aug. 2024 @ 11:55