XCOM 2
[WotC] The Sectoid Voidweaver
Mostrando 1-6 de 6 aportaciones
Actualización: 29 DIC 2024 a las 0:25

RustyDios rewrote a script and now you can install this mid campaign and have both the enemy and the autopsy.

Actualización: 21 JUL 2024 a las 2:35

Small change to the Voidweaver's AI. It will now no longer run away before performing the summon.
Default boss Action Points set to 1 from 0. After playing with 0 for a while I found it too easy even with minimal mods, you can always go to the ini settings and change it back if 0 works better for you.

Actualización: 12 JUL 2024 a las 11:12

Small change in the Imperious' AI. He'll shoot more from a distance instead of always trying to get close for the grab.

Actualización: 10 JUL 2024 a las 15:58

Fixed small errors mentioned in the comments. None were critical if you don't want to update.

Actualización: 15 JUN 2024 a las 10:18

Actualización: 15 JUN 2024 a las 1:36