Door Kickers 2

Door Kickers 2

NGF Asset Pack
Viser 11–20 av 51 bidrag
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Oppdatering: 16. apr. @ 10.07

- fixed tagilla's weapon is missing

Oppdatering: 13. apr. @ 12.01

- fixed issue related animation

Oppdatering: 13. apr. @ 6.54

- Ultranationalists themed TOD campaign beta

- Enemies inventory rework and improved model, texture and animation.
- Enemies attacktype is reworked. Now each enemy has a different 'Veterancy' and It has a huge impact on how they handle weapons. It means that poor rabble can no longer suddenly become powerful when pick up the weapon that Elite unit used.
- Pickup weapons rework

- F-Advisor Assaultgroup now uses more heavy equipment that is more appropriate for Assault
- Two variation added to the irregular fighter. One of them weared beret added as a weak element of VDV.
- Added Leader and trooper using OTS-14-1 to VDV.

- Militia's melee weapon is no longer a hammer. now it's AK bayonet.
- Deleted Nowheraki Special Forces. Replaced by Spetsnaz Comando.

- Enemy will load Grenade launcher faster
- Decrease Aiming speed of HVT and Pistol Executioner.

- Improve USMC's texture and model
- now USMC breacher has Door charge kit.

- Free nowheraki Forces is added. in NGF overhaul pack, they're replace Alied NWS and militia units.

- BMP IFV's Armor stat is increased 60 to 70.
- New map asset : National flag of Nowheraki. Hardliners flag of Ultranatinalist.

Oppdatering: 1. mars @ 8.44

- fixed T-72B tank don't attack. if you're map maker and used it to your map, you have to delete T-72B tank on your map and load prefab and place again

Oppdatering: 26. feb. @ 5.43

-fixed wrong CIA RPG-26's penetration stat

Oppdatering: 16. feb. @ 18.11

fixed enemies make civilians feel scare and run a way

Oppdatering: 11. feb. @ 23.24

hotfix - fixed missing voiceline

Oppdatering: 11. feb. @ 3.39

hotfix - fixed sound error pop-up appear when enemy radioman request fire support

Oppdatering: 8. feb. @ 7.32

Oppdatering: 6. feb. @ 0.04