Arma 3
Crossing The Rubicon
Visar 1–10 av 28 poster
< 1  2  3 >
Uppdatering: 28 nov @ 5:32

Hotfix: Iron hands Librarian uniform not showing in arsenal

Uppdatering: 28 nov @ 5:13

CTR_Armor

Added:
Librarian variants
Half Helmets

Changed:
Naming convention on base items, e.g from "[CTR] Mk.X Helmet (Techmarine)" to "[CTR] Mk.X Techmarine Helmet"

Uppdatering: 24 nov @ 0:05

CTR_Armor

Added:
Expanded variants for White Scars 8th CO, Salamanders 2nd CO, Space Wolves Blackmanes
Captain's for expanded chapters (Not Fully finished but its something)

Fixed:
Some Techmarine's having incorrect symbols on left knee

Uppdatering: 6 nov @ 10:51

Hotfix forgot "Throw","Put" broke some interactions

Uppdatering: 6 nov @ 7:45

Removed BT_PrimarisUniform, assets moved into respective PBOs

CTR_Weapons

Added:
Crozius

Changed:
Melta's optic view

CTR_Armor

Added:
Expanded variants for Black Templars, Dark Angels 4th CO, Blood Angels 2nd CO
Chaplains for expanded chapters
Skull on Helmets for rank

Changed:
Separated CTR into it's own faction "[CTR] Primaris Space Marines"
Moved generic Chaplain, Techmarine & Apothecary into its own category "General"

Uppdatering: 23 aug @ 16:52

CTR_Armor

Added:

Expanded variants for Iron Hands, Clan Raukaan 3rd Co
(Battleline, Close Support, Fire Support, Veteran, Command, SGT's, Veteran SGT's & Lieutenant)
Apothecary & Techmarine for the expanded chapters

Fixed:
Aligned naming convention on on the armor
Some eyes not being correct

Uppdatering: 23 aug @ 0:16

Fixed

Uppdatering: 23 aug @ 0:08

Uppdatering: 23 aug @ 0:00

CTR_Armor

Added:
Base line variants using the MK.X armor for Blood Angels, Dark Angels, Iron Hands, Salamanders, Space Wolves & White Scars (subject to change)

Expanded variants for Imperial Fist 5th Co, Raven Guard 3rd Co & Ultramarines 2nd Co
(Battleline, Close Support, Fire Support, Veteran, Command, SGT's, Veteran SGT's & Lieutenant)

Uppdatering: 20 mar @ 1:02