Arma 3
Crossing The Rubicon
Ergebnisse 11–20 von 28
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Update: 19. Mrz. um 23:31

CTR_Weapons

Changed:
Auto Bolt Rifle, Sternguard Bolt Rifle, Bolt Carbine, Occulus Bolt Carbine, Marksman, Bolt Carbine & Heavy Bolt Rifle to have better accuracy

Fixed:
Melta Combi-Bolter (Bolter) to have correct zeroing & scope zoom



CTR_Armor

Changed:
Increase Apothecary Powerpacks capacity

Update: 12. Mrz. um 2:21

CTR_Flamers

Changed:
Combi-Flamer, flame height adjusted

Update: 11. Mrz. um 14:13

CTR_Weapons

Changed:
Melta Combi-Bolter muzzle texture
Melta Combi-Bolter Icon to match new texture

CTR_Flamers

Added:
Combi-Flamer

Update: 3. Feb. um 1:13

CTR_Weapons

Added:
Crux Terminatus, Apothecary & Techmarine(Sorry) Symbol's for all weapons


New PBO - CTR_Flamers (Optional needs "Burn 'Em Redux" to appear)

Added:
Pyreblaster

Update: 28. Jan. um 12:29

CTR_Weapons

Added:
Combi-Plasma Rifle
Melta Combi-Bolter
Sternguard Bolt Rifle
Some special ammo for weapons that are used by Sternguard squads ^

Fixed:
Assault Plasma Incinerator Second Magazine not hiding on reload

Update: 8. Nov. 2024 um 7:34

CTR_Weapons

Added:
Attachment icons when there is a rail attachment
Symbols for rail slot to Assault Bolter, Assault Plasma Incinerator, Bolt Carbine, Heavy Plasma Incinerator, Marksman Bolt Carbine, Occulus Bolt Carbine, Plasma Exterminator & Shrike Sniper
Red texture for all weapons
Red/Alt texture for all weapons
White texture for all weapons

Changed:
"Shrike Pattern Bolt Sniper Rifle" to "Shrike Sniper Rifle"

Fixed:
Wrong texture for GL sight

Update: 6. Nov. 2024 um 9:19

CTR_Weapons

Added:
Symbols for rail slot to Heavy Bolt Rifle, Las Fusil, Melta Rifle, Bolt Rifle, Auto Bolt Rifle, Stalker Bolt Rifle & GL variants


Changed:
All optic sizes
All scopes minimal set to 1x
Some scope paths
Las_Fusil_Scope_1 model slightly
"Cawl Pattern Bolt Rifle" to "Bolt Rifle"
"Cawl Pattern Bolt Rifle - GL" to "Bolt Rifle - GL"
"Cawl Pattern Auto Bolt Rifle" to "Auto Bolt Rifle"
"Cawl Pattern Auto Bolt Rifle - GL" to "Auto Bolt Rifle - GL"
"Cawl Pattern Stalker Bolt Rifle" to "Stalker Bolt Rifle"
"Cawl Pattern Stalker Bolt Rifle - GL" to "Stalker Bolt Rifle - GL"

Fixed:
Some hiddenSections to work as intended
Missing texture for Bolt_Carbine_Scope_1
UV error on Heavy_Bolt_Rifle

Removed:
weaponInfoType (Mode, Zeroing & Distance) for Incinerator, Shrike, Fusil & Carbine scopes (Temporally)

Update: 19. Okt. 2024 um 15:06

PBO - CTR_Weapons

Added:
Missing Lods for Melta Rifle
Heavy Bolt Rifle

Changed:
Las Fusil Magazine Text switched from 12 - 16
Stalker scope attachment switch "8x-12x" Scope to "8x-10x"

Update: 24. Sep. 2024 um 19:19

PBO - CTR_Weapons

Added:
Melta Rifle

Changed:
Las Fusil ammo from 12 to 16

Removed:
Unused class (fixing a error with The Vector (Nite) Binoculars)


PBO - CTR Armor

Changed:
Powerpack heights

Update: 13. Sep. 2024 um 13:51

PBO - BT_PrimarisUniform

Added:
Tacticus Armor to the Uniform, Vest, Backpack & Helmet. (Black Templars only right now)
Crozius