Arma 3

Arma 3

Crossing The Rubicon
Zobrazuje se 1–10 z 23 položek
< 1  2  3 >
Aktualizace: 23. srp. v 16.52
provedl Combine

CTR_Armor

Added:

Expanded variants for Iron Hands, Clan Raukaan 3rd Co
(Battleline, Close Support, Fire Support, Veteran, Command, SGT's, Veteran SGT's & Lieutenant)
Apothecary & Techmarine for the expanded chapters

Fixed:
Aligned naming convention on on the armor
Some eyes not being correct

Aktualizace: 23. srp. v 0.16
provedl Combine

Fixed

Aktualizace: 23. srp. v 0.08
provedl Combine

Aktualizace: 23. srp. v 0.00
provedl Combine

CTR_Armor

Added:
Base line variants using the MK.X armor for Blood Angels, Dark Angels, Iron Hands, Salamanders, Space Wolves & White Scars (subject to change)

Expanded variants for Imperial Fist 5th Co, Raven Guard 3rd Co & Ultramarines 2nd Co
(Battleline, Close Support, Fire Support, Veteran, Command, SGT's, Veteran SGT's & Lieutenant)

Aktualizace: 20. bře. v 1.02
provedl Combine

Aktualizace: 19. bře. v 23.31
provedl Combine

CTR_Weapons

Changed:
Auto Bolt Rifle, Sternguard Bolt Rifle, Bolt Carbine, Occulus Bolt Carbine, Marksman, Bolt Carbine & Heavy Bolt Rifle to have better accuracy

Fixed:
Melta Combi-Bolter (Bolter) to have correct zeroing & scope zoom



CTR_Armor

Changed:
Increase Apothecary Powerpacks capacity

Aktualizace: 12. bře. v 2.21
provedl Combine

CTR_Flamers

Changed:
Combi-Flamer, flame height adjusted

Aktualizace: 11. bře. v 14.13
provedl Combine

CTR_Weapons

Changed:
Melta Combi-Bolter muzzle texture
Melta Combi-Bolter Icon to match new texture

CTR_Flamers

Added:
Combi-Flamer

Aktualizace: 3. úno. v 1.13
provedl Combine

CTR_Weapons

Added:
Crux Terminatus, Apothecary & Techmarine(Sorry) Symbol's for all weapons


New PBO - CTR_Flamers (Optional needs "Burn 'Em Redux" to appear)

Added:
Pyreblaster

Aktualizace: 28. led. v 12.29
provedl Combine

CTR_Weapons

Added:
Combi-Plasma Rifle
Melta Combi-Bolter
Sternguard Bolt Rifle
Some special ammo for weapons that are used by Sternguard squads ^

Fixed:
Assault Plasma Incinerator Second Magazine not hiding on reload