Space Engineers

Space Engineers

[bugged-rewrite pending]Dynamic Asteroids
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Actualización: 14 OCT 2024 a las 3:50

Merge pull request #118 from InvalidArgument3/initialversion

sync

Actualización: 13 OCT 2024 a las 0:48

Merge pull request #113 from InvalidArgument3/initialversion

WE'RE BACK

Actualización: 13 OCT 2024 a las 0:26

Merge pull request #112 from InvalidArgument3/initialversion

moonlet mod. fix all entity asteroid hitching near planets. jesus christ that was painful

Actualización: 12 OCT 2024 a las 5:14

Merge pull request #109 from InvalidArgument3/initialversion

Update ExplosionTracker.cs

Actualización: 12 OCT 2024 a las 5:03

Merge pull request #107 from InvalidArgument3/initialversion

the worst possible workaround for the dynasteroid explosion bug

Actualización: 6 SEP 2024 a las 19:46

Merge pull request #100 from InvalidArgument3/initialversion

turn off debug messages for gas giants; init npc stuff to workshop

Actualización: 6 SEP 2024 a las 19:31

Merge pull request #99 from InvalidArgument3/initialversion

option to spawn asteroids in RealGasGiantRings and it actually works

Actualización: 3 SEP 2024 a las 19:39

Merge pull request #98 from InvalidArgument3/initialversion

initial faction npc setup for the world

Actualización: 25 JUN 2024 a las 18:58

Merge pull request #77 from InvalidArgument3/roidnetworking-narrowingdownthecause

Actualización: 25 JUN 2024 a las 3:07

Merge pull request #76 from InvalidArgument3/roidnetworking-narrowingdownthecause

planetary sanity checks (don't allow zones near them)