Space Engineers

Space Engineers

[bugged-rewrite pending]Dynamic Asteroids
Viser 11–20 av 146 bidrag
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Oppdatering: 29. okt. 2024 @ 3.55

Merge pull request #220 from InvalidArgument3/live-server-triage

better merged zone handling; client server sync debug

Oppdatering: 29. okt. 2024 @ 2.43

Merge pull request #219 from InvalidArgument3/live-server-triage

promising fixes to client entity ids, batching, etc

Oppdatering: 27. okt. 2024 @ 0.59

Merge pull request #214 from InvalidArgument3/live-server-triage

anti ddos networking

Oppdatering: 27. okt. 2024 @ 0.18

Merge pull request #212 from InvalidArgument3/live-server-triage

split the monolith into regions

Oppdatering: 26. okt. 2024 @ 18.46

Merge pull request #205 from InvalidArgument3/live-server-triage

lower removal batch size

Oppdatering: 26. okt. 2024 @ 17.22

Merge pull request #202 from InvalidArgument3/live-server-triage

no keep that idiot

Oppdatering: 26. okt. 2024 @ 17.19

Merge pull request #201 from InvalidArgument3/live-server-triage

emergency packet queuieing

Oppdatering: 26. okt. 2024 @ 5.04

Merge pull request #197 from InvalidArgument3/initialversion

some weight changes, todos and model scaling

Oppdatering: 26. okt. 2024 @ 4.08

Merge pull request #195 from InvalidArgument3/initialversion

restore muzz speed check, ringroid gradient toward gasgiant

Oppdatering: 26. okt. 2024 @ 1.47

Merge pull request #191 from InvalidArgument3/serialization-fix-attempt

make clientline a bit less visible kinda like the minecraft selection box