Space Engineers

Space Engineers

[bugged-rewrite pending]Dynamic Asteroids
Näytetään 31–40 / 146
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Päivitys: 24.10.2024 klo 18.06
tekijältä StarCore

Merge pull request #180 from InvalidArgument3/roid-ablation

split the queues

Päivitys: 24.10.2024 klo 5.31
tekijältä StarCore

Merge pull request #175 from InvalidArgument3/roid-ablation

Roid ablation + internal item consistency + the second worst possible workaround for detecting richochetmissiles + physics syncing through a cache

Päivitys: 21.10.2024 klo 0.25
tekijältä Invalid

Päivitys: 20.10.2024 klo 23.52
tekijältä StarCore

Merge pull request #171 from InvalidArgument3/initialversion

make influence bool adhere to logging

Päivitys: 20.10.2024 klo 20.38
tekijältä StarCore

Merge pull request #169 from StarCoreSE/experimental_cache

caching logging improvements, DISABLE ROID ROTATION THE PHYSICS CANT HANDLE IT

Päivitys: 20.10.2024 klo 18.32
tekijältä StarCore

feat(asteroids): Implement caching

- Add concurrent caching for asteroid states, zones, network messages
- Replace deprecated message handlers
- Add encapsulation for asteroid collection access
- Improve thread safety in network operations
- Optimize data persistence with dirty state tracking

Päivitys: 20.10.2024 klo 17.29
tekijältä StarCore

Merge pull request #167 from StarCoreSE/a_guess_on_MP_perf_

keep that network log smh

Päivitys: 20.10.2024 klo 17.25
tekijältä StarCore

Merge pull request #166 from StarCoreSE/a_guess_on_MP_perf_

fixes for improved mp performance

Päivitys: 20.10.2024 klo 15.40
tekijältä Invalid

shit

Päivitys: 20.10.2024 klo 15.10
tekijältä StarCore

Merge pull request #165 from StarCoreSE/a_guess_on_MP_perf_

muzz feat: Improve asteroid spawner concurrency and entity management