全面战争:战锤3

全面战争:战锤3

Da Mega Mod - Standalone Version
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更新于:2024 年 7 月 14 日 下午 2:33
作者:MrSoul

更新于:2024 年 7 月 6 日 下午 4:36
作者:MrSoul

1.1.2

Removed old income per turn script for AI, added formerly to OAI config options now. Here is the update notes from OAI, no other changes to DMM.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/2854310042

更新于:2024 年 6 月 25 日 下午 6:09
作者:MrSoul

更新于:2024 年 6 月 21 日 下午 10:06
作者:MrSoul

Cleaned up some of the MCT text for OAI

更新于:2024 年 6 月 20 日 下午 9:31
作者:MrSoul

Tweaking occ stuff again and making sure uploaded correct version.
Original values I was using seemed bit excessive in long run.

更新于:2024 年 6 月 19 日 下午 11:07
作者:MrSoul

OAI:
- Testing some additional tweaks to occ tables to see if can remedy the issue Solmyr helped point out with the normal AI(get them to occupy more and do less of the faffing about after sacking, leaving last standing settlement alive of sworn enemies etc kind of stuff), so far in testing, seems like a positive change? Will monitor and likely tweak further.

No other changes

更新于:2024 年 6 月 16 日 下午 8:49
作者:MrSoul

from OAI:
Playing around over the weekend with couple different ways to add a check in occasions where you make peace with a faction, but they're still going to trip the check to declare war (happened to me this weekend lol, poor AI for Mung after knocked Valkia keeps getting into a war where it knows gonna get facerolled, then begging for peace next turn, whoops xD).

Settled on a simple method just looking for peace treaties, setting a ten turn limit(to shadow the vanilla penalty for declaring war soon after peace) till script let those factions declare war on each other again.

更新于:2024 年 6 月 14 日 下午 4:28
作者:MrSoul

just added a toggle for the war dec script in MCT

更新于:2024 年 6 月 14 日 下午 3:17
作者:MrSoul

1.1.1
From OAI:
Okay.

First off, let's all just chill for a sec'
https://www.youtube.com/watch?v=QOXmPA44Klk

Aight, got that going? Good. Make sure turn the bass up too.

So, fixed the syntax error, and while was in the script I decided to go ahead and do a few more things.

Move the starting threshold for these checks to -35
Added, and tested, having a check for non-aggresion pacts too.

Re-organized the flow of things so the skipping checks, and the order of which war check happen first make more sense (looks for stuff like human, and quest battle factions first versus are they at war, and does the lower level check before the main -230 check).

Caps out the -35 check at -230 so it's not double checking ever.

Double checked to make sure it works with new campaigns and existing that already had some form of the scripts listener active.

Fixed the toggle check boxes for the new options so they're not janky af anymore and actually work properly and not just half the time.

Got ChatGPT 4o to check it all after feeding it every .lib and main developer script for the game.

Tested x3 the toggles for logging(it will print a mod active line whether enabled or not, but will only do the prob roll feed if enabled, I like this compromise and Im done fighting with scripts for nuaisances of how it runs. I think that line runs before the lock, but w/e, at least you have some measure either way it is running and we're talking like 12kb file with those lines even after a year or so, so eh. w/e), human target and the debug on/off results. She's sweet. (insert Serenity ending "What was that?" meme here, I'll obviously keep an eye for weirdness with script as we move forward but finally, ffs, working lol out of ideas for anything else I didnt account for either, so fingers crossed this one(v4.5 diplo script) lasts for a good while)

Deleted my copies from data folder, and checked to make 100%-not-dealing-with-this-over-the-weekend sure the upload version is cool.

I think that's it kids. Have a good weekend ya'll.
https://youtu.be/6oQnDbhrCgU?si=VNiF_biO7eDyhzsK

PS. the MCT 0.8 stuff is gone. I'm sorry. Move on. Why you'd want to use a mod that's running off a version of MCT that old is beyond me tbh, and I couldn't even find a mention of it on Groove's page today for regular MCT so me thinks, "there be dragons" and no longer even basically supported by them. Cleaned it out for my sanity, that script just a mess with all old crap still in there anyways.

更新于:2024 年 6 月 14 日 下午 1:37
作者:MrSoul

HAVE I EVER TOLD YOU HOW MUCH FUN LUA SCRIPTING CAN BE? OMFG ITS SO MUCH GORRAM FUN TO CHASE YOUR TAIL ON ISH FOR AN ENTIRE AFTERNON YAAAAYYYY!!!

disregard this update