Arma 3
CE - Aviation Munitions
Menampilkan41-50 dari 80 kiriman
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Pembaruan: 12 Agu @ 3:07am
berdasarkan C. Eagle

Updated RHS Static M134 ammo/magazines.

Pembaruan: 8 Agu @ 10:05am
berdasarkan C. Eagle

Fixed other edited Xians not appearing in Zeus
Integrated Ampersands UH80 Targeting pod into the MH80
Changed some of the MH80s sensors to be more reliable.
Added a few more side panels to the MH80 (example: the crew slots panel can now be shown)
Updated CE_Flares to now add a timed flare option & added RHSUSAF hardpoints

Pembaruan: 2 Agu @ 8:45pm
berdasarkan C. Eagle

Updated ACE compat for Storm Shadow

Pembaruan: 2 Agu @ 4:17pm
berdasarkan C. Eagle

!!! Corrected incorrect information being shown in the displayNameShort box

Added a special variant of RHS GAU-19 which uses GAU-13 ammo/config (Is only equippable on the MELB & only on the RIGHT pylon)

Pembaruan: 1 Agu @ 10:53pm
berdasarkan C. Eagle

Added more missing hardpoints from RHS USAF.
Rebuilt Xi'an edit.

Pembaruan: 1 Agu @ 6:21pm
berdasarkan C. Eagle

Updated some pylon hardpoints.
Updated MH80 DAP not having the GAU-13 be forced to be controlled by the pilot
Updated Y-32 Xian edit to have better pylons.
Added a Y-32 Kwai Gunship (Basically a Chinese DAP).

Pembaruan: 31 Jul @ 8:49pm
berdasarkan C. Eagle

Reduced Xians roll/bank coef.

Pembaruan: 31 Jul @ 3:23pm
berdasarkan C. Eagle

Added Xian edit (1st pass).

Pembaruan: 27 Jul @ 12:23am
berdasarkan C. Eagle

Added pbo which edits Vanilla aircraft where applicable, currently only edits the UH-80 STUB.
Updated StormShadow to have a submunition of TandemHEAT, should be better at taking out Armour now!
Reduced particles emitted from HEI ammo sources that use "CE_ExploSmallAmmoExplosion".

Pembaruan: 25 Jul @ 10:50pm
berdasarkan C. Eagle

Added M2 (.50 Cal) p3d.
Updated _Napalm to have ACE_Fire as a soft dependency (Without ACE Fire present/enabled; the fire effects are just visual, only ACE_Fire actually adds the proper damage/effects desired!)
Updated M134 sfx.
Added M134 HE/T (PylonPod & Ammo/Magazine for another project).
Fixed typos in some of the soundsets.
Added 3x Napalm Cluster pylon (Need to make the spread better, when I've learnt how submunitions work)