Arma 3
CE - Aviation Munitions
Εμφάνιση 41-50 από 80 καταχωρίσεις
< 1 ... 3  4  5  6  7  8 >
Ενημέρωση: 12 Αυγ στις 3:07
από C. Eagle

Updated RHS Static M134 ammo/magazines.

Ενημέρωση: 8 Αυγ στις 10:05
από C. Eagle

Fixed other edited Xians not appearing in Zeus
Integrated Ampersands UH80 Targeting pod into the MH80
Changed some of the MH80s sensors to be more reliable.
Added a few more side panels to the MH80 (example: the crew slots panel can now be shown)
Updated CE_Flares to now add a timed flare option & added RHSUSAF hardpoints

Ενημέρωση: 2 Αυγ στις 20:45
από C. Eagle

Updated ACE compat for Storm Shadow

Ενημέρωση: 2 Αυγ στις 16:17
από C. Eagle

!!! Corrected incorrect information being shown in the displayNameShort box

Added a special variant of RHS GAU-19 which uses GAU-13 ammo/config (Is only equippable on the MELB & only on the RIGHT pylon)

Ενημέρωση: 1 Αυγ στις 22:53
από C. Eagle

Added more missing hardpoints from RHS USAF.
Rebuilt Xi'an edit.

Ενημέρωση: 1 Αυγ στις 18:21
από C. Eagle

Updated some pylon hardpoints.
Updated MH80 DAP not having the GAU-13 be forced to be controlled by the pilot
Updated Y-32 Xian edit to have better pylons.
Added a Y-32 Kwai Gunship (Basically a Chinese DAP).

Ενημέρωση: 31 Ιουλ στις 20:49
από C. Eagle

Reduced Xians roll/bank coef.

Ενημέρωση: 31 Ιουλ στις 15:23
από C. Eagle

Added Xian edit (1st pass).

Ενημέρωση: 27 Ιουλ στις 0:23
από C. Eagle

Added pbo which edits Vanilla aircraft where applicable, currently only edits the UH-80 STUB.
Updated StormShadow to have a submunition of TandemHEAT, should be better at taking out Armour now!
Reduced particles emitted from HEI ammo sources that use "CE_ExploSmallAmmoExplosion".

Ενημέρωση: 25 Ιουλ στις 22:50
από C. Eagle

Added M2 (.50 Cal) p3d.
Updated _Napalm to have ACE_Fire as a soft dependency (Without ACE Fire present/enabled; the fire effects are just visual, only ACE_Fire actually adds the proper damage/effects desired!)
Updated M134 sfx.
Added M134 HE/T (PylonPod & Ammo/Magazine for another project).
Fixed typos in some of the soundsets.
Added 3x Napalm Cluster pylon (Need to make the spread better, when I've learnt how submunitions work)