Kenshi
Child Mod Overhaul
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Aggiornamento: 8 set, 20:28

Aggiornamento: 8 set, 20:23

Minor changes:
- Renamed "Droplet Raider" to "Blood Raider Droplet".
- Changed the equipment for Prototype Skeleton Bandits.

Aggiornamento: 4 set, 14:05

New update (Requires Import)
- Increased child population in the world and added them to more factions.
- Adjusted head proportion for Shek and Human children.
- Removed Orphan Squatters from Mongrel and other places except The Hub.
- Added missing editor slider for Shek Child's face.

Aggiornamento: 24 giu 2024, 22:12

Hotfix
- Fixed wordswaps
- Slightly altered Holy Orphans female chance and spawn chance (both more common)

Aggiornamento: 19 giu 2024, 11:55

Now We're Talking.
- Added biome dialogues. (Beta)
- Southern Juveniles no longer playable, but they may spawn as slaves now.
- Removed stealth penalty from Shek Child.
- Slightly buffed Shek Apprentices stats.

Aggiornamento: 9 giu 2024, 5:35

Proper Clothing
- Fixed deadhive and southern juvenile unable to wear hive shirts

Aggiornamento: 7 giu 2024, 11:25

It's finally here.
- Added Deadhive and Southern Hive Juvenilles. Currently only spawn in their respective nests and villages.
- Removed Holy Prisoner Caravan from Border Zone.
- Slightly buffed wild Hatchling stats.
- Added some dialogue (Non-biome).

Aggiornamento: 25 mag 2024, 21:44

Some revisions
- Scorchlander child no longer has melee defense penalty (accidentaly left that in there)
- Buffed some NPCs stats
- Reduced Holy Orphans spawn rate

Aggiornamento: 24 mag 2024, 20:52

Minor balance changes
- Swapped Scorchlander child's lockpicking bonus with athletic to match adult Scorchlander.
- Slightly altered children's water avoidance to match their adult equivalent.
- Fixed Juvenile Prince head texture.

Aggiornamento: 24 mag 2024, 16:30

Hotfix
- Fixed some minor issue with child personality