RimWorld
Too Many Mods - Compats and Rebalances
443 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 16 Eyl @ 3:04
Güncelleyen: Warachia

- Removed patches for Athena Framework + Integrated Implants for now (as currently Integrated Implants hasn't ported Athena-dependent stuff to 1.6 yet)

Güncelleme: 15 Eyl @ 5:33
Güncelleyen: Warachia

- (other rebalance) Marshal (Reinforced Mechanoid 2) uses vanilla shield comp, and has finite shield.
- (biocoding patches) Makes weapons and armors from Rimsenal Faction Pack - Federation biocodable
- Fixes weaponMoney of pawnkinds from Rimsenal Factions until they fix it

Güncelleme: 13 Eyl @ 11:40
Güncelleyen: Warachia

- Nimble (Geist Xenotype) conflict with melee dodge genes from other mods
- Add Geist (Geist Xenotype) to Yokai union (B&S - Yokai)
- (gene rebalance) Melee affinity (Geist Xenotype): met -2 -> -1
- (gene rebalance) Mute (Geist Xenotype): met +3 -> 0 (+1 can be enough to justify making most colonists mute. This gene being pure disadvantage is better than that.)
- (name change) Melee affinity (Geist Xenotype) -> Melee fervor if Det’s Keshig is loaded (name overlap)

- (Also fixes the wrong description of Electroperception gene)
- (Also added Geist to Shambler xenotypes and Ghost xenotypes)

(Note: Electromagnetic insulation from Integrated Implants already works for EMP weakness gene)

Güncelleme: 9 Eyl @ 18:21
Güncelleyen: Warachia

- Made gene category patches optional

Güncelleme: 8 Eyl @ 20:16
Güncelleyen: Warachia

- Updated patches for recent Rimsenal updates

Güncelleme: 7 Eyl @ 9:36
Güncelleyen: Warachia

- (equipment rebalance) Scale mail (Dragons Descent): armor multiplier 0.75 -> 0.70

(Also added middle layer apparels to the sheet)

Güncelleme: 7 Eyl @ 8:52
Güncelleyen: Warachia

Apparel balance sheet (currently full armors / full helmets only): https://docs.google.com/spreadsheets/d/1Ong8Ulfi_0uKbMjPs_XW5RugGcpkeWcQxDPiMDeHiCc/edit?usp=drive_link

- Dragon crown, Scale helmet (Dragons Descent), Hellenic helmets (Roo’s Minotaur Expanded) and Heavy plate helmet (VFEM2) can’t be crafted at Machining table

(Equipment rebalance)
- Faehelm (Roo’s S&F Expanded): armor multiplier 0.80 -> 0.70
- Heavy leather helmet (VFEM2): cold insulation multiplier 2.00 -> 0.40
- Heavy plate armor (VFEM2): armor multiplier 0.85 -> 1.00
- Heavy plate helmet (VFEM2): armor multiplier 0.55 -> 0.90
- Hellenic helmet (Roo’s Minotaur Expanded): armor multiplier 0.40 -> 0.50
- Leather helmet (VFEM2): cold insulation multiplier 1.50 -> 0.30
- Plate helmet (VArE): armor multiplier 0.40 -> 0.50
- Royal hellenic helmet (Roo’s Minotaur Expanded): armor multiplier 0.45 -> 0.55

Güncelleme: 7 Eyl @ 1:34
Güncelleyen: Warachia

- Updated gene compats for a new xenotype from B&S More Xenotypes

Güncelleme: 5 Eyl @ 13:07
Güncelleyen: Warachia

- Updated research merging 2 and loot patches for new items from Alpha Crafts

Güncelleme: 2 Eyl @ 5:05
Güncelleyen: Warachia

- (research merging) Updated for the recent Rimsenal - Security update