RimWorld
Too Many Mods - Compats and Rebalances
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Aggiornamento: 10 ott, 7:52

- (patch fix) Fixed Glowstool patch for Alpha Biomes not actually making vanilla Glowstool immune to light

Aggiornamento: 6 ott, 5:57

- (wing integration) Snake tail genes and spider abdomen genes (B&S) also ignores water terrain cost in pathfinding

(Nest issues in MAMB seems to be officially solved now)

Aggiornamento: 5 ott, 18:55

- (other rebalance) Removed Harpeagle nest patch for Megafauna Bestiary: Mythic Ages (seems to be officially solved)

Aggiornamento: 4 ott, 3:39

- Add 49 robot gene renamers, mostly for genes from other mods (B&S Simply Robots)
- (name change) With B&S - Simply Robots, Self-repair wound healing (WVC) -> Mechanite wound healing (the word “self-repair” is used for wound healing genes in robots)

Aggiornamento: 3 ott, 21:00

- If B&S is loaded, Ferrous skin and Plasteel skin (Alpha Genes) gets increased effect with No armor / No cloth genes, same as B&S natural armor genes
- (patch fix, gene rebalance) Removes Delicate gene from Authority (as gene rebalance makes Mystic warrior gene conflict with genes with Toughness tag, which includes Delicate.)
- (name change) If B&S or WVC is loaded, Ferrous skin, Plasteel skin (Alpha Genes) -> Hardened skin, Reinforced skin

Aggiornamento: 1 ott, 16:53

- (minor fix) Fixed nullifying precepts for 3 aspirations not defined correctly

Aggiornamento: 30 set, 5:32

- (gene rebalance) Ghoul metabolism (WVC): met +4 -> +1, loses stat factors

Aggiornamento: 30 set, 5:28

(Updates for the recent WVC update)
- Removed obsolete patches
- Gene compats for added xenotypes
- Updated gene category patches

Aggiornamento: 28 set, 15:59

- Merges Dragon genome excavator (Dragon Genetics) to Advanced genome excavator (as this mod already merges Megafauna genome excavator and Dinosaur genome excavator to it as well)

Aggiornamento: 28 set, 15:36

- (other rebalance) Merchant's guild (VFEM2) uses outlander base traderkind instead of absolutely broken one
-- Note: if you encounter issues with this faction, that's most likely not caused by this patch as there are already multiple reports about them and I've been getting them too.
-- Still uses barter system, for better or worse.
-- Doesn't affect already generated stock.