RimWorld
Too Many Mods - Compats and Rebalances
Εμφάνιση 121-130 από 443 καταχωρίσεις
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Ενημέρωση: 14 Ιουλ στις 7:19
από Warachia

- Updated references to Rimsenal Faction Pack mods (to reflect their mod name changes)

Ενημέρωση: 13 Ιουλ στις 12:16
από Warachia

- (biocoding patches) Made Vacsuits and Vacsuit helmet biocodable / Added Odyssey pawnkind supports
- (minor fix) Applied armor patches in the previous update for prestige variants as well

Ενημέρωση: 13 Ιουλ στις 12:02
από Warachia

In accordance with 1.6 power armor changes:
- (equipment rebalance) Removed Assault helmet nerf patch for Rimsenal - Core
- (equipment rebalance) Mech breaker armor (Alpha Mechs): move speed -1.1 -> -0.8
- (equipment rebalance) Siegebreaker armor (VArE): move speed -1.1 -> -0.8
- (equipment rebalance) Removed Assault helmet nerf patch for Rimsenal - Core
- (gene rebalance) Unconstrained (VFE - Hussar): mitigated met nerf from -1 -> -3 to -1 -> -2

Ενημέρωση: 13 Ιουλ στις 6:25
από Warachia

--- Updated for 1.6 / Odyssey ---

The patches for mods that have not yet been updated to 1.6 are not removed, and may cause harmless red errors when they do. However, I intend to fix them as soon as I notice them.

## Removed patches for the following mods:
- Pathfinding Framework
- Vanilla Factions Expanded - Ancients and associated mods
- Vanilla Factions Expanded - Mechanoids and associated mods
- Vanilla Furniture Expanded - Security

## Removed patches for the following mods as well (I won’t be able to maintain patches for the mods I’m not currently playing with. Sorry!):
- Anomaly Cult Expansion
- Biotech xenotype expanded - Rotfish
- Erin's Azaphra / Corvyia
- Euglena Xenotype
- Mechanite Plague
- Outland - Genetics
- ReSplice: Charmweavers
- Save Our Ship 2
- Vanilla Anomaly Expanded - Insanity

## Temporarily removed patches for the following mods (until I figure out how they work with Odyssey; might be removed permanently):
- Celsius
- Vanilla Chemfuel Expanded
- Vanilla Cooking Expanded - Sushi
- Vanilla Fishing Expanded
- Vanilla Vehicles Expanded and associated mods
- Removed overlapping VFE - Tribal patches with Progression: Core
- Removed charge lance buff patch (buffed in 1.6)
- Removed Exotic smelter / Crystalline matrix patches (removed in 1.6)
- Temporarily remove space-related patches for B&S
- Removed obsolete patches

## Misc
- Removed old Haute cuisine research project patches (VCE - Haute): research merging 3 now replaces it with Food condiments (VCE) + Electricity
- Added Silent (WVC) to auto cherry picker (has basically the same gene with the same name in the same mod)

Ενημέρωση: 21 Ιουν στις 14:32
από Warachia

- (DLC check for VAEA patch)

Ενημέρωση: 18 Ιουν στις 5:59
από Warachia

- (minor conflict fix)

Ενημέρωση: 13 Ιουν στις 4:28
από Warachia

- (minor fix)

Ενημέρωση: 11 Ιουν στις 16:27
από Warachia

- Updated for recent VFuE / VFuES updates

Ενημέρωση: 20 Μαϊ στις 0:45
από Warachia

- Resolved error with WVC patches without Anomaly

Ενημέρωση: 15 Μαϊ στις 5:16
από Warachia

- Updated Gene lab (WVC) - B&S gene tools patch
- (equipment rebalance) Eltex lance: psychic sensitivity offset damage 15 -> 20