RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Ergebnisse 291–300 von 443
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Update: 7. Sep. 2024 um 9:28

[VFE - Ancients rebalances (if corresponding option is ON)]
- Drastically decreases deconstruct yields of lab buildings from VFE - Ancients (was extremely OP)
- Super-nanite containment can store 3 Super-nanites (tailoring pod was actually better at storing Super-nanites)
- Super-nanites: market value 3400$ -> 300$
- Laser eyes: explosion radius 5.9 -> 3.9
- Laser eyes targets location instead of pawn, and shows a radius indicator.
- Paranoid: mood outside home -5 -> -15

[Misc]
- Strong/Weak melee damage gene: melee damage x1.5/x0.5 -> +50%/-50%
- Psychic bond (Warrior): melee damage x1.5 -> +20%
- Strength enhancer (Integrated Implants): melee damage x1.25 -> +20%

Update: 3. Sep. 2024 um 17:02

- “Mechanoid weapons won't disappear on drop” option now applies for Rimsenal - Spacer Faction Pack as well
- Anomaly genetic (WVC): cpx -6 -> 6

- Dealt with a mod conflict

Update: 31. Aug. 2024 um 14:57

- Fixed name change for VFE - Ancients

Update: 28. Aug. 2024 um 15:03

- Fixed VRE - Insector / Alpha Genes patch being not active

Update: 27. Aug. 2024 um 1:11

- Geneline evolution gene (VRE - Insector) and Insect rally gene (Alpha Genes) prevent “Destroy an Insect hive” aspiration

- If Vanilla Chemfuel Expanded is loaded, Smuggler (VVE) gets 10x fuel capacity (Since you can use stopovers, max range doesn’t affect gameplay enough to justify micro-managements of manually loading Chemfuel per stack, which only happens with VChE.)
- Armoured speed (AG): move speed +0.2 -> +0.3
- Changed the color of Volatile antimatter system hediff (BTEMa) (black -> purple, was almost invisible)

Update: 25. Aug. 2024 um 13:53

- Colossal degrade (VRE - Insector + VFE - Insectoids 2) also satisfies "Become big" aspiration
- Colossal degrade enable the carrier to use giant weapons from Big and Small

Update: 24. Aug. 2024 um 2:10

[Important if you have Goji's Fantasy Race: Merren]
- Removed Swift swim gene patch for Nereid (Alpha Genes) and Rotfish
- Replaced Coastal merren’s Swift swim gene with Water striding gene from Alpha Genes

Auto cherry picker has been removing Water striding gene instead of Swift swim gene if Goji's Fantasy Race: Merren is loaded, so you'll likely want to revive it.

Reason: Recently they solved the bug where Shambler with Swift swim gene causes massive errors, but seemingly it resulted in killing the pawn when the carrier of Swift swim gene becomes Shambler (with one time red errors).

[Changes]
- If name changes option is on, slightly adjusts texts of VFE - Ancients so that they are completely nanotech-based and not related to genes. (Prioritize Progression: Genetics: this patch won’t be active if it’s loaded.)
- Made Ancient cryptsleep suspender not buildable by the player like other ancient buildings (VFE - Ancients)

- If Alpha Genes and VRE - Insector is loaded, renames “Hiveling voice” gene to “Insect voice”, and adds it to Insector.
- Added Insector, Coastal merren and Abyssal merren to Shambler xenotypes
- Removed Bogleg and Wretch from Shambler xenotypes (has caused a harmless red error)

Update: 22. Aug. 2024 um 13:12

- Added compats for new xenotypes (Broodmother, Hive queen) from B&S More Xenotypes

Update: 21. Aug. 2024 um 12:09

- Removed T4~T6 chip research fix patch for Alpha Mechs (now officially fixed)

Update: 21. Aug. 2024 um 8:59

[Goji's Fantasy Race: Merren compats]
- Swift swim gene negates Soaking wet thought (for Nereid/Rotfish compatibility: inactive if both aren't loaded)
- Nereid uses Swift swim gene instead of Water striding gene
- Rotfish uses Swift swim gene instead of Humid adaptation gene
- Siren (B&S - LoS) gets Siren song gene
- Fisherman (Vanilla Fishing Expanded) and Ocean lover (VTE) gets Water meditation focus type (this also fixes a bug that everyone has water focus type)

- Pelvic fins gene and Fin ears gene: move speed (in water/rain) +0.1 -> 0 (since they’re free)