RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Showing 31-40 of 443 entries
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Update: Sep 2 @ 1:37am

- (research merging) resolved a conflict with Gondragon's tech tree

Update: Sep 1 @ 5:51pm

- (research merging 2) conflict fix

Update: Sep 1 @ 4:57am

- (gene rebalance) Removed raid multiplier / mass carrying capacity patches for B&S body size genes (as they turned out to cause a weird bug)

Update: Aug 30 @ 11:47pm

- (conflict fix)

Update: Aug 29 @ 11:31pm

- Derelict archotech structures (Alpha Biomes) grant Archotech meditation bonus (VPE)
- Emperor slime (B&S Slimes) get Haughty gene from Highborn Xenotype

- (psycast rebalance) Thunderbolt: psyfocus cost -> 40% (nerfed further)
- (psycast rebalance) Vortex: psyfocus cost: 40% -> 65%

Update: Aug 29 @ 2:48am

- (updated a patch for recent B&S update)

Update: Aug 28 @ 10:32am

- (resolved minor conflict)

Update: Aug 28 @ 7:04am

- Medieval factions from B&S Races use medieval base generation from VFE - Medieval 2
- Added traits from Hauts' Added Traits to book aspiration conditions

Choose Where To Land might’ve solved the bug where pawns can disappear when attacking faction bases with a shuttle D:

Update: Aug 27 @ 8:17am

- (gene rebalance) Sleeve quality genes (Altered Carbon 2) lose incoming damage / melee damage / move speed offsets (also fixes wrong cancer rates)
- (gene rebalance) Sleeve quality genes (Altered Carbon 2): met -4/-2/0/2/4/8/12 -> -4/-2/0/1/2/3/4

Update: Aug 27 @ 1:11am

- Updated patches for Roo's Xenotype mods (1.6)