Rivals of Aether
Marble Zone
กำลังแสดง 1-5 จาก 5 รายการ
อัปเดต: 16 ก.พ. @ 3: 37pm
โดย DJ F.T.S

v1.3, the Long-Overdue "Hot" Fix
This update is a patch for two bugs.

First, thanks to Lil' chew chew for telling me about this: lava had no effect on Blue Team in team matches. As it turns out, this was not the case if Team Attack was enabled, which helped me figure out the issue: for some reason, stages - and the hitboxes they create - are considered to be on Blue Team.
I imagine Talks will be implementing a similar fix to some of his stages, as Marble's lava code is mostly borrowed from his.

And second: Drought (lava-less) Aether had the wrong sprite offset. Oops.

อัปเดต: 16 ก.พ. @ 3: 35pm
โดย DJ F.T.S

"v3.1" because Rivals is stupid, it flipped the major and minor versions.

อัปเดต: 7 ส.ค. 2024 @ 1: 38pm
โดย DJ F.T.S

v1.2, the Blast Zone Update

I've got a bit of feedback regarding the blast zones of Basic when played in Drought Mode (no lava).
This update just lowers the blast zone in Basic.

...Okay, because of how the stage works and what I had to change to make this work, it's possible that the lava's hitbox might also be slightly higher or lower. Whatever difference there is seems indistinguishable in standard play, regardless.

อัปเดต: 15 พ.ค. 2024 @ 4: 51pm
โดย DJ F.T.S

v1.1
Hotfix for a bug where Batbrain's flapping sound effect would not play if lava was disabled on Aether.

อัปเดต: 15 พ.ค. 2024 @ 4: 01pm
โดย DJ F.T.S

v1.0
Release candidate.