Garry's Mod
XDE Thirdperson (free look)
กำลังแสดง 1-10 จาก 20 รายการ
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อัปเดต: 2 เม.ย. @ 2: 02pm

- added dynamic camera distance as an option (default: off)
- added vehicle camera override as an option (default: on)
- vehicle camera will remain approximately centered on the vehicle
- vehicle camera will add distance depending on the size of the vehicle you drive
- fixes for a handful of things

อัปเดต: 2 เม.ย. @ 10: 57am
โดย bearishplane17

-Fixed lemoncola voiding my changes and merged it with 22050hz's changes

อัปเดต: 2 เม.ย. @ 2: 24am
โดย LemonCola3424

update from 22050hz amen break sample

อัปเดต: 28 มี.ค. @ 2: 17pm
โดย bearishplane17

-Added scope check support for TacRp
-Added scope check for several other scope based weapons i uploaded
-Added German language support

อัปเดต: 22 ก.พ. @ 9: 09pm
โดย LemonCola3424

Russian localization by berry
Simplified Chinese localization by LemonCola3424
Hide Player(Firstperson) when scoping now works for ARC9 and MW weapons

อัปเดต: 27 ส.ค. 2024 @ 12: 40pm

-Moved eye pos 2.5 units back into the head, for a uniform smooth around face look

อัปเดต: 19 ก.ค. 2024 @ 2: 16pm

-Tried again

อัปเดต: 19 ก.ค. 2024 @ 2: 06pm

-Fixed YFlip ConVar

อัปเดต: 19 ก.ค. 2024 @ 2: 00pm

-Added key bind for Y flip

อัปเดต: 19 มิ.ย. 2024 @ 2: 53pm

-Added a ConVar to change the trace mask
-Decreased the minimum clamp for being close to the face
-Changed a few ConVar tips in the menu