Garry's Mod

Garry's Mod

XDE Thirdperson (free look)
Ergebnisse 1–10 von 20
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Update: 2. Apr. um 14:02

- added dynamic camera distance as an option (default: off)
- added vehicle camera override as an option (default: on)
- vehicle camera will remain approximately centered on the vehicle
- vehicle camera will add distance depending on the size of the vehicle you drive
- fixes for a handful of things

Update: 2. Apr. um 10:57

-Fixed lemoncola voiding my changes and merged it with 22050hz's changes

Update: 2. Apr. um 2:24

update from 22050hz amen break sample

Update: 28. Mrz. um 14:17

-Added scope check support for TacRp
-Added scope check for several other scope based weapons i uploaded
-Added German language support

Update: 22. Feb. um 21:09

Russian localization by berry
Simplified Chinese localization by LemonCola3424
Hide Player(Firstperson) when scoping now works for ARC9 and MW weapons

Update: 27. Aug. 2024 um 12:40

-Moved eye pos 2.5 units back into the head, for a uniform smooth around face look

Update: 19. Jul. 2024 um 14:16

-Tried again

Update: 19. Jul. 2024 um 14:06

-Fixed YFlip ConVar

Update: 19. Jul. 2024 um 14:00

-Added key bind for Y flip

Update: 19. Jun. 2024 um 14:53

-Added a ConVar to change the trace mask
-Decreased the minimum clamp for being close to the face
-Changed a few ConVar tips in the menu