Garry's Mod
Dynamic Interactions
Mostrando 11-20 de 28 aportaciones
< 1  2  3 >
Actualización: 28 MAY 2024 a las 0:00

-- Bug fixes
-- Improvements:
- more effects
- some animations are smoother
- other improvements

Actualización: 27 MAY 2024 a las 6:41

-- Crash fix
-- New setting
-- Improvements:
- Improved Hunter DIs

Actualización: 27 MAY 2024 a las 3:45

-- Bug fixes
-- Improvements:
- Improved Vort vs Zombie DIs
- Improved Hunter hunter_cit_tackle DI. Now it has different conditions(hunter should do it from behind and have a mid distance with victim)
- Improved other Hunter DIs
- HC Takeover zombie doesn't die if DI is non-lethal
- Improved some shotgun and pistol DIs
- some other improvements

Actualización: 24 MAY 2024 a las 9:22

-- Imrpovements
- improved Hunter DI
-- Bug Fix

Actualización: 23 MAY 2024 a las 11:55

-- Bug fixes
-- Improvements:
- Improved vortigaunt vs antlion DI

Actualización: 22 MAY 2024 a las 11:42

- bug fixes

Actualización: 21 MAY 2024 a las 11:02

-- Improvements:
- more effects
- fixed npcs doesn't emit pain sounds
- more dealing damage while doing DI
- a bit improved vs Zombie DIs
- improved Hunter DI
- improved vortigaunt vs antlion DIs
- now vs Zombie DIs applies to Poison Zombies
- renamed some settings
-- Bug fixes

Actualización: 20 MAY 2024 a las 11:38

-- Improvements:
- Original NPC doesn't leave shadows
- DI Entity leaves shadows
- NPC will follow DI Entity
- Improved Antlion DIs. Now they aren't random and based on a distance
- Improved shotgun DIs now they set ragdoll to fly

Actualización: 20 MAY 2024 a las 0:02

-- Bug Fixes
-- New Features:
- NPCs can be killed while doing DI
- VS Zombie kick DI more like in Half-life 2 Episode 2
- Zombines can't do DI if grenade is pulled
- Other NPCs can't do DI against zombine if it has pulled grenade

Actualización: 19 MAY 2024 a las 9:38

-- bug fix