RimWorld
Paramedic Can Repair
Mostrando 1-9 de 9 aportaciones
Actualización: 12 JUL a las 2:52

Updated for 1.6

Actualización: 9 MAY 2024 a las 5:05

[Auto-generated text]: Update on 5/9/2024 3:05:31 PM.

Actualización: 30 ABR 2024 a las 8:55

Updated the mod, added 1.4 compatibility. Removed useless debug (if you had any "false/true" in dev log - sorry, that's the mod that caused it). Also made "AutoRepairing" job work only and only with mechs by changing "ShouldSkip" method in the mod code.

Actualización: 26 ABR 2024 a las 4:12

Fixed the mech repair job being given to overseers

Actualización: 25 ABR 2024 a las 16:46

Made a small update. Now paramedics will appear in raids and events (But I'm not sure about DLC ones since I don't have them) and they will repair other enemy mechs sometimes, if they are idle and they don't attack player faction. If you dislike these changes, you can disable them in the mod config. HOWEVER please restart your game after making these changes, since the mod patches the game and it's not possible to "re-patch" the running game.
I also removed the job from the list (it's still in the code) since it's not supposed to be there in the first place.

Actualización: 22 ABR 2024 a las 12:27

Made paramedic unable to repair themselves, also removed debug

Actualización: 22 ABR 2024 a las 12:04

[Auto-generated text]: Update on 4/22/2024 10:04:03 PM.

Actualización: 22 ABR 2024 a las 11:52

[Auto-generated text]: Update on 4/22/2024 9:52:11 PM.

Actualización: 22 ABR 2024 a las 11:48

[Auto-generated text]: Update on 4/22/2024 9:48:08 PM.