Barotrauma

Barotrauma

[Unmaintained] Realistic Light Ranges
Zobrazuje se 1–10 z 14 položek
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Aktualizace: 24. dub. 2024 v 10.42
provedl Nupaska

tested in 1.4.4.1, should work as before

Note: i found a bug: if you change range of some light near an open hatch or door, this hatch / door will not cast shadow even when closed

It's mb hard to fix, and i think it's vanilla bug
I get to it a bit later :BaroDev:

Aktualizace: 21. dub. 2024 v 23.22
provedl Nupaska

cursed setting makeInsideLightsDrawnInFrontOfSub can fix damage done by 1.4.0

but it "breaks" one light in remoras bottom airlock

x2

Aktualizace: 21. dub. 2024 v 23.20
provedl Nupaska

steam bugged

Aktualizace: 21. dub. 2024 v 23.14
provedl Nupaska

cursed setting makeInsideLightsDrawnInFrontOfSub can fix damage done by 1.4.0

but it "breaks" one light in remoras bottom airlock

Aktualizace: 21. dub. 2024 v 20.28
provedl Nupaska

The problem was that lights could be created before the hull they are placed in and be considered hullles

now i don't apply cursed settings while sub is loading

also moved cursed settings to separate section

and from now on settings are migrated instead of being overwritten

Aktualizace: 21. dub. 2024 v 17.58
provedl Nupaska

removed option to make outside/non shadow casting light drawn behind subs

It was so broken, and i don't understand why i didn't notice, and why didn't anyone tell me

If it broke half of your lights i recomend you to use lua editor to fix them https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2983569829

just shoot "disabled" lights with it and set draw behind subs to false

Aktualizace: 17. dub. 2024 v 14.52
provedl Nupaska

moved to lua-pretty-json
It can stringify with indent

Removing: cringe

Aktualizace: 17. dub. 2024 v 11.48
provedl Nupaska

You can now disable mod globaly, it will stay disabled between rounds/ after cl_reloadlua or even after game restart

added recalclightranges command, it forces recalculation without full cl_reloadlua

Added option to make outside/non shadow casting light drawn behind subs
Otherwise they might shine through hull
There's like 5-6 such light on all vanilla subs

Added useless R/G/B luminosity multipliers
Which are useless because you already have
R/G/B luminosity multipliers in your eyes

also added some cringe

Aktualizace: 17. dub. 2024 v 4.28
provedl Nupaska

Aktualizace: 17. dub. 2024 v 4.25
provedl Nupaska