Kingsvein
Cutter Mounds
Mostrando 1-10 de 10 aportaciones
Actualización: 21 ENE a las 13:13

fixed mirror strike damage ignoring rank on strike 2

Actualización: 19 ENE a las 8:02

- added ability demos
- fixed junk item if this mod loaded without Stalk Harvesting mod (FSH_ version of gobstalk)
- perfect strike breaking negate no longer shows FX word negate
- fixed journal of Trowel Blade and removed it from journal completion %

Actualización: 20 OCT 2024 a las 14:20

- Perfect Strike removed any division by zero
if there is ever a target with >99% physical resistance, Perfect Strike will do HP damage with no element, instead of infinity damage

Actualización: 20 OCT 2024 a las 11:32

- Symmetry fixed for gauntlet in main hand attacks, and formula updated to KV update v1.1.22 cExceptFromSource
- Slash uses weapon element on the extra targets too, Slue previews correct weapon element
- Perfect Strike now counters any physical resistance including temporary fortifications, not just permanent fortifications
- Splatter, Clean Cut make sure to clean hidden items even when Blind, Diffracting Blade removed 0 magnitude preview
- Slidecut does not try to damage non hostile non ally actors

Actualización: 10 MAY 2024 a las 7:51

Mirror Strike targeting cleaned up, it no longer needs fine print about big target tile center and can target an empty tile

Actualización: 20 ABR 2024 a las 9:08

Shard passives edits:

Symmetry passive now reads offhand javelin as edged weapon, or throwing axe offhand if anyone makes some, still only from melee attack like in the description

Clean Cut passive fixed knowing that technically there can be 6 or more blood on tile, this is to make sure blood over 6 isn't removed from tiles

Actualización: 15 ABR 2024 a las 6:11

fixed b map png file name

Actualización: 13 ABR 2024 a las 8:08

Edited content

Actualización: 13 ABR 2024 a las 8:07

Edited content

Actualización: 13 ABR 2024 a las 7:39

Initial upload