Library Of Ruina

Library Of Ruina

[EN/CN/KR] Reception of Shrenne
Affichage des entrées 11-20 sur 34
< 1  2  3  4 >
Mis à jour le : 5 mai 2024 à 6h47

Bug Fixes:
Fixed a bug involving you inspecting units on the Reception Phase of the fight, only to reveal they are a completely different person! This has been fixed now and everyone shouldn't have Identity Fraud now.

Changes:
A whole deck of pages that inflict Tremor has now had its Tremor infliction trashed by up to 50% due to the possibility of Rosespanner Workshop easily nuking units!

Exposing Weakness has had its card changed to be less overpowered.
4th dice has been removed
It can now only inflict 2 Decay Ampules and 1 Fragile
With the die that inflicts 2 Decay Ampules nerfed to be a 2-4 Die instead

Quaker Shaker has had its card changed to be less overpowered.
4th dice has been removed
Light Restore removed (See above patch note)
All instances of Apply 2 Tremor have been changed to inflict 1 Tremor instead

Decay Ampules are now marked as Negative Status Effects, allowing the game to recognize them as a possible status effect to purge/halve. It also now reduces its stack by Halving itself after dealing damage. Hopefully this fixes the balance of the Ampules by a bit!

Due to players being misinformed by the descriptions of the passives and status effects, they have been clarified to now tell you their max cap.

Because Ampules are capped at 30 HP when regenerating and Decay Ampules are capped at 50.

Misc:
Shrenne now reacts from dying to Red Mist, fun.
Updated Localization Files

Hopefully this balance change will make the mod more fair to fight against/fight with. Let us know of any other issues.

Mis à jour le : 5 mai 2024 à 6h43

^ See the changelog above ^

Mis à jour le : 3 mai 2024 à 20h30

Changed all Unique Keypages to have 4 Light instead of 3, as well as increasing K-Corp Class 3 being increased from 3 to 4 light.

Sorry!

Mis à jour le : 3 mai 2024 à 19h44

Bug fixes:
Excise Target is no longer an OnlyPage, so if that card was missing from your inventory that's why!

Previously Excise Target was erroneously giving 6 Charge on use, this was a placeholder SelfAbility that got left in, it should now be the correct status effect! The Shi will be eating good tonight.

Fixed the Keyword of K-Corp Ampule appearing on the Card Impede the Target, it has now been replaced with the correct keyword!

This'll be all of the patchnotes for now, hope no new bugs are found out!

Mis à jour le : 1 mai 2024 à 12h23

Fixed up the icons for the pages, they should be at their proper heights now!

K-Corp Security also had their resistances changed!

Hopefully there will be no bugs reported from this point on!

Mis à jour le : 30 avr. 2024 à 21h20

Fixed up the Thumb.png files, but we're doing some final testing!

Mis à jour le : 30 avr. 2024 à 17h31

Made Shrenne a Unique Page instead of being a Rare, but it's up to you if you want to turn her back into a Rare! :shrenne:

Mis à jour le : 29 avr. 2024 à 17h53

Fixed up Enemy Shaking Fixers Animations, they should behave now!

Mis à jour le : 29 avr. 2024 à 16h35

ACTUALLY fixed the crashes relating to Shrenne's Dialogue, it is now handled by a passive on Shrenne. Sorry Playtesters!

Mis à jour le : 28 avr. 2024 à 10h01

Fixed a bug where Shrenne's Dialogue passive crashed the game due to faulty code, whoopsies!