Call of Duty: Black Ops III

Call of Duty: Black Ops III

DS4C Patched v0.72
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更新于:4 月 23 日 上午 8:47
作者:Death_Storm4

更新于:4 月 22 日 下午 2:03
作者:Death_Storm4

Update 0.63

-Added mastercraft change ingame ( for HVK, ICR and Raygun)

-Added "/trade" command, which tracks Box Hits, Trades and Avgs(works for coop).

-Added "/noir" command, to turn on/off black and white in Shadows of Evil.

-Added "/exclude" command, for excluding weapons in the "/camochange" command. All info is in the commands channel.

-Improved laser script, now it doesnt dissappear.

-Added 3 new camos.

-Fixed inspect script (now you can slide and sprint if you interrupt an inspect).

-Trap timer no longer needs another trap activation to shop up when you activate it(if you did /traptimer 1, you didnt know if you got it right until you activated another trap).

更新于:3 月 8 日 上午 8:23
作者:Death_Storm4

Update 0.62

Main changes

-Wavegun and hacker now support camo change.

-Added a visible green eye trail to turned zombies.

-Updated "DS4C Patched" high round patches according to the ZWR rules (shangri-la tiles and giant perk locations).

-Added patched ZNS perk locations.

-Added 8 new camos.

-Added pink eyes and pink waffe effects.

-Updated all waffe back glow effects.

-Fixed an issue related to reactive camos in coop.

-Improved raygun mark2 materials

-Re added grenade trail for all mods


DS4C customization

-Changed the main lobby, zombies lobby, and pause menu icons(custom for each version of the mod).

-Added mod version to the mod menu.

-Changed mod name colors, and watermark colors(might be re touched in the future)

更新于:3 月 8 日 上午 8:22
作者:Death_Storm4

更新于:2 月 21 日 下午 6:25
作者:Death_Storm4

Update 0.61

Main fixes/additions

-Updated Shangri-La patch: tiles patched until r30 / aats patched for coop

-Added 8 new camos(172-175 being 4 different variants of the same camo)

-Added "/eclipse" command

-Balanced reactive camos reaction to normal weapons and wonder weapons

-Updated pink laser color to match with the new pink shaders

-Fixed waffe light bulbs not working in coop

-Free perk order is now patched only until round 100

-Updated giant perk patch locations to be friendly for coop (jug vmp, dt vesper, speed tripmines, mule kn, qr window)

-Fixed a bug making tgun lights disappearing


Shaders

-Added "Transparent" perk and powerup shaders

-Updated rounds/perks/powerups for colors orange, blue and pink.

-Updated red rounds shaders.



Credits
Hefesto and Zombie_AmazinG - Transparent perks
xRoskary - Color powerup/round/perk shaders, and camos 172-175 inspiration

更新于:2 月 7 日 上午 11:10
作者:Death_Storm4

UPDATE 0.6


INGAME NEW OPTIONS

- Customizable laser color(in-game, selectable per player)

- Custom muzzle flash per player

- New reactive camos tab



- New camos:

* 4 reactive camos, that react when you shoot, including camos like "BO6 Abyss" and "BO6 Catalyst"(some of them also change its color stage each time it reacts)

* 10 regular camos, and updated many of the old camos

* New camo organization in the main menu

- Other camo features:

* You can add camos to shields now (SOE, DE, GK, REV)
It will stay even if it breaks, and its visible in 3rd person.

* Minigun camo will stay if you apply a camo to it with the ingame menu.

* /wavegun camo command


NEW ADDITIONS


- 2 New custom characters (Klaus, John Doe)

- Locus inspect (FR mod)

- Rev challenge perk can now be chosen with /perkorder

- Now default bo3 powerups are used on all maps by default (you can still change them with /powerups)

- Added SOE shaders as an option

- Removed lag when first opening the camo/character menu

- New pack a punch camos for some maps

- Improved babygun camo coverages

- New spikes models (dingo, locus, raygun...)

- Added sten to weapon kits (fr mod)

- Increased round practise watermark (FR mod)


PATCHES

- Patched revelations challenges

- Patched soe perk locations (double tap canals, jug footlight)

- Removed xenomatter patch


FIXES

- Fixed Order Independent Transparency crash (if it still crashes somehow, let me know)

- Fix tgun lights rarely playing on other weapons

- Fixed the error "character has too many bones" for all characters(gk, rev, zns)

- SOE powerup shaders could not load properly

- SOE character given after exiting beast mode now doesnt share between players

- Removed muzzle flash from some equipment (tripmines, arnies)

- Fixed waffle lights after spectating someone

- Reduced SOE sword slam brightness

- Ice staff fixes: Staff wouldnt have a reload fx/Staff reload fx played on all players

- Removed a couple fx that werent used

- Fixed bo6 raygun 3rd person anims, and other animations

- Now you can change weapons after cancelling your inspect

- Added some extra camo coverages

- Removed ice staff command (fr mod)

If theres any error after this update, or any problem related to the mod, just let me know.
Thanks a lot for everyones support!

更新于:2024 年 12 月 22 日 上午 8:56
作者:Death_Storm4

Update 0.57

-Added a new Christmas Operator Skin

-New christmas camo

-Xmas eyes (/eyes xmas)

-Fixed round times possible glitch when joining in coop

更新于:2024 年 12 月 15 日 上午 8:21
作者:Death_Storm4

Update 0.56

Added a new command to customize your free perk order (/perkorder) more info in my discord server

-Added 2 new BO6 Camos(Nebula, Afterlife)

-Added IW Perks and Powerups Shaders

更新于:2024 年 12 月 14 日 上午 7:01
作者:Death_Storm4

Update 0.55

-Changed Round End times to be cleaner

-Fixed Round End times fps spike

-Character textures fixes

更新于:2024 年 12 月 13 日 上午 9:06
作者:Death_Storm4

Update 0.54

-Added thundergun lights customization(as suggested)

(Color also applies to the upgraded thundergun shot)

You can change the color by using /thundergun, /tgun, or /thunder

Available colors:

-blue
-green
-red
-white
-purple
-pink
-orange (default)

Removed some non used fx