Barotrauma

Barotrauma

Abandoned Variety [Under Renovation]
Mostrando 11-20 de 22 aportaciones
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Actualización: 14 DIC 2024 a las 4:15

- Minor visual improvements.

Actualización: 13 DIC 2024 a las 7:11

- Added 2 new modules - Research_A3 and Security_A3.
- Fixed a few visual issues in the existing modules.

Actualización: 10 DIC 2024 a las 15:36

- Oopsie. Fixed Engineering_A0 being marked as a regular outpost module.
- Also improved the wiring in that module.

Actualización: 10 DIC 2024 a las 14:59

- Added two new engineering modules (Engineering_A0, Engineering_A3). A0 is a remake of a vanilla module.
- Added one new docking module (Docking_A3).
- Made bandits avoid camping hatches in rooms which you have to approach from below. They will still walk around the outpost freely, but will avoid staying in certain rooms for too long, in order to make fights more fair for the players.
- Made reactors behave consistently across all engineering modules. None of them require an ID card to be interacted with and none of them consume fuel.

Actualización: 18 JUN 2024 a las 12:26

- Updated module tags to work after the Summer 2024 Update.

Actualización: 26 ABR 2024 a las 13:52

- Fixed broken waypoints in Research_A1.

Actualización: 26 ABR 2024 a las 2:06

- Changing the name back to how it was. Missed a word when I published the previous update.

Actualización: 25 ABR 2024 a las 0:21

- Improved the look of hatches after the latest game update.
- Placed the missing platforms behind a few hatches.

Actualización: 23 MAR 2024 a las 12:34

- Fixed the reactor in Engineering_A2 taking 2 minutes to explode instead of 1.

Actualización: 15 MAR 2024 a las 18:46

- Added four new module variations, bringing the total number from 6 to 10. This means every module type now has 3 variations, counting the vanilla ones.
- Fixed a bunch of small issues in the previously published modules.