Barotrauma
Abandoned Variety [Under Renovation]
Εμφάνιση 11-20 από 22 καταχωρίσεις
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Ενημέρωση: 14 Δεκ 2024 στις 4:15
από NotWendy

- Minor visual improvements.

Ενημέρωση: 13 Δεκ 2024 στις 7:11
από NotWendy

- Added 2 new modules - Research_A3 and Security_A3.
- Fixed a few visual issues in the existing modules.

Ενημέρωση: 10 Δεκ 2024 στις 15:36
από NotWendy

- Oopsie. Fixed Engineering_A0 being marked as a regular outpost module.
- Also improved the wiring in that module.

Ενημέρωση: 10 Δεκ 2024 στις 14:59
από NotWendy

- Added two new engineering modules (Engineering_A0, Engineering_A3). A0 is a remake of a vanilla module.
- Added one new docking module (Docking_A3).
- Made bandits avoid camping hatches in rooms which you have to approach from below. They will still walk around the outpost freely, but will avoid staying in certain rooms for too long, in order to make fights more fair for the players.
- Made reactors behave consistently across all engineering modules. None of them require an ID card to be interacted with and none of them consume fuel.

Ενημέρωση: 18 Ιουν 2024 στις 12:26
από NotWendy

- Updated module tags to work after the Summer 2024 Update.

Ενημέρωση: 26 Απρ 2024 στις 13:52
από NotWendy

- Fixed broken waypoints in Research_A1.

Ενημέρωση: 26 Απρ 2024 στις 2:06
από NotWendy

- Changing the name back to how it was. Missed a word when I published the previous update.

Ενημέρωση: 25 Απρ 2024 στις 0:21
από NotWendy

- Improved the look of hatches after the latest game update.
- Placed the missing platforms behind a few hatches.

Ενημέρωση: 23 Μαρ 2024 στις 12:34
από NotWendy

- Fixed the reactor in Engineering_A2 taking 2 minutes to explode instead of 1.

Ενημέρωση: 15 Μαρ 2024 στις 18:46
από NotWendy

- Added four new module variations, bringing the total number from 6 to 10. This means every module type now has 3 variations, counting the vanilla ones.
- Fixed a bunch of small issues in the previously published modules.