Barotrauma 潜渊症

Barotrauma 潜渊症

Anomalous Artefacts
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更新于:8 月 5 日 上午 9:51

Fixed PUCS sprite issue and nerfed Hollenbrut spawn (they now actually die overtime)

更新于:7 月 27 日 上午 4:13

- Changed ACU recipe (now needs artefact transport case)
- Vanilla artefacts now deconstruct in the Artefact Refinery

更新于:7 月 16 日 上午 10:41

Emergency hotfix to la creatura

also resprited Strange Brain Moss

更新于:7 月 16 日 上午 7:43

Added:

- Kaymanov Artefact
- Cryogenic Impact Grenade

Changed:

- Restructed XML a tad
- Resprited Ancient Weapon and Alien Pistol

更新于:7 月 6 日 上午 6:37

Added:

- (Another) Strange Rifle
- Refinery deconstruction for strange weapons & wearable artefacts
- Revamped most artefact deconstruction products & made most other artefacts deconstructable

更新于:6 月 22 日 上午 11:19

Added:

- Laidlaw Railgun Shell
- Blutsauger Railgun Shell
- Cascader Shell
- Corium leak
- Moss Rifle
- Self descriptions for afflictions

Changed:

- Nerfed Hollenbrut Artefact a tad

更新于:6 月 7 日 上午 4:14

Added:

- Mutagenic Regeneration Device

Changed:

- Hotfix to invalid identifier

更新于:6 月 6 日 下午 12:46

Added:

- Osiris Artefact
- Strange Blood Pool

And changed a thing or two that I don't remember

更新于:6 月 1 日 上午 10:23

Changed:

- Optimized afflictions
- Active Fractal Ruin Frag now spawns in wrecks, has a new sprite and also can be normally deconstructed
- Strange Controller also now spawns in wrecks

更新于:5 月 30 日 下午 1:07

Added:

- Anomalous Weapon Crate
- Artefact Sarcophagus
- Small Artefact Box
- Strange Blood
- Strange Autoloader
- Terminate Strange Creatures Mission
- Strange Electromagnetic Emissions Mission
- Some funny little guys

Changed:

- Strange MG (M1915) now uses HMG Magazines
- Strange weapons now occasionally shoot shrapnel at the user
- Heavy APSs should now no longer spawn in pirate lockers
- Strange Brain Moss no longer produces Psi-Radiation when dead