Fraymakers

Fraymakers

M.U.G.E.N Donkey Kong
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Uppdatering: 7 aug @ 21:15

V1.1.16
[+] Up Special's super should now connect more consistently
[?] Down Strong's landing hit and Neutral Special's Bananas are now official ground-only
[?] Neutral Special's super can now hit ceilings, causing it to shoot downwards
[!] Added Wall Jump, restores Up Special
[M+] No longer loses meter on round loss
[M?] Partly fixed weird character specific pummel cancel stuff

Uppdatering: 8 jul @ 7:13

V1.1.15
[+] Up Special's Super should now connect better
[?] Added anti-clown technology
[M+] Aerial Up Special now rises on normal stages

Uppdatering: 7 jul @ 23:20

V1.1.14
[!] Pummel now throws opponents forward at 200 or more damage
[M+] Fixed Roll Tackle and Pummel cancels

Uppdatering: 3 jul @ 22:48

V1.1.13
[+] Pummel speed increased, rapid pummel input window increased (F14-F18 -> F11-F16)
[?] Iron Bomber now treats shield hits as a wall bounce, can still hit that same opponent after
[?] Shield visual removed, added block visual

Uppdatering: 26 jun @ 1:51

V1.1.12
[M+] Iron Bomber now bounces 4 extra times on M.U.G.E.N stages
[M+] Adjusted cancel for Pummel on M.U.G.E.N stages

Uppdatering: 23 maj @ 10:11

V1.1.11
[?] Size decreased (x1.0 -> x0.9)
[?] Up Special clank sound no longer plays when hit with a projectile during startup or endlag

Uppdatering: 12 maj @ 2:42

V1.1.1
[?] Added stock icon and adjusted meter position

Uppdatering: 29 apr @ 12:29

V1.1.09
[+] Up Special is now projectile-invincible while it's spinning (Does NOT include the Super)
[?] A sound now plays when armoring a hit
[?] Meter

Uppdatering: 31 mar @ 23:19

V1.1.08
[+] Ledge Attack is now intangable until the attack ends
[+] Neutral Special's max bounces is now relative to player count (4 -> 4-6)
[-] Up Strong's Super now loses armor sooner (F27 -> F23)
[-] Neutral Special's Iron Bomber knockback decreased (Normal Growth: 60 -> 50, Spike Base and Growth: 40 -> 30)
[-] Neutral Special's Iron Bomber re-hit speed decreased (30F -> 40F)
[?] VFX adjustments

Uppdatering: 31 mar @ 17:49

V1.1.07
[+] Neutral Special's Coconuts can now be lobbed upwards or downwards
[+] Neutral Special's Projectiles now have a spawn period where they cannot be destroyed by blastzones
[-] Neutral Special's Bananas no longer put an opponent who hit them in hitstop