Tower Unite
Tree Town
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 24 gen, 19:20

- Fixed a miscolored bit of floor

Aggiornamento: 24 feb 2024, 23:49

- Fixed expired canvas link

Aggiornamento: 14 feb 2024, 23:17

- Added several blue campfires around the map. Knights can run into these to light themselves on fire and sprint for longer at the cost of not being able to press the button until they're extinguished
- Removed some wedges that were placed around a yellow mushroom I removed in the last update
- Disabled collision on a couple tiny decorative props I added in the last update
- Added a couple new Birb spawns under the central tree tunnel
- Retextured the doors again

Aggiornamento: 14 feb 2024, 19:35

- Added some purple mushrooms that push players horizontally. I got some feedback that the map felt too large so this should help to get around a bit quicker
- Adjusted invisible walls so you can fully walk on top of a big red mushroom (it's actually light pink now)
- Shrunk some of the flowing starfields on the yellow mushrooms to make them less distracting and visually obstructive
- Removed most of the starfields floating around the gravel paths
- The mushroom clusters in each corner of the map now each have a somewhat similar color palette instead of just being completely random
- Added distinct flowers to each area of the map (and some big ones in the background scenery)
- Added more detail and various props to the hanging platforms
- Adjusted time of day to make the map a little brighter
- Added a game world events module that just activates the sky volume every round. This should keep the fog visible most of the time, hopefully
- Removed a yellow mushroom that was kind of pointless since another one was right next to it
- Retextured the doors

Aggiornamento: 9 feb 2024, 18:36

Created item.