SpaceEngine

SpaceEngine

TPE Terrain: Surface Only
Affichage des entrées 1-10 sur 21
< 1  2  3 >
Mis à jour le : 25 sept. à 8h34

2.0.4: Fixed another such typo.

2.0.3: Fixed a critical typo that was causing immersion-breaking lines thru mountain ranges.

2.0.2: Smol adjustment to the terras.

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 8 juil. à 21h08

2.0.3: Fixed a critical typo that was causing immersion-breaking lines thru mountain ranges.

2.0.2: Smol adjustment to the terras.

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 11 févr. à 14h59

2.0.2: Smol adjustment to the terras.

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 14 oct. 2024 à 3h59

2.0.1: Hotfix; flat areas were too flat. Added some noise.

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 12 oct. 2024 à 18h36

2.0.0: Overhauled the terras, deserts, and titans.

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 3 sept. 2024 à 3h58

1.6.2: Finally got the oceans the way I like them. Landmasses still too smol tho.

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 13 aout 2024 à 8h57

1.6.1: Ported over some more old rodrigo code. This made continents too smol, and the only partial fix was reverting the oceans to their previous design. T_T

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 7 juil. 2024 à 22h50

1.6.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Reduced excessive sea coverage.

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 3 juil. 2024 à 18h31

1.5.0: Removed the squigly lines from some planets.

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.

Mis à jour le : 2 juil. 2024 à 22h36

1.4.4: Some fixes.

1.4.3: Attempted to add generation of Mountain Glaciers.

1.4.2: More tweaks.

1.4.1: Some tweaks.

1.4.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.3.1: Fixed a long standing problem with airless bodies.

1.3.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.2.2: Hotfix for public beta users.

1.2.1: Bugged lava worlds should look better now. Still flat, unfortunately.

1.2: Tweaked everything.

1.1: Tweaked surface generation of terras, added the old mod for Selenas/IceWorlds from 0.980 with no modification.

1.0: Initial Release.